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Searched refs:NUM_ELEMENTS (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktAtomicOperationTests.cpp161 NUM_ELEMENTS = 32 enumerator
188 deUint32 inout[NUM_ELEMENTS / 2];
189 deUint32 input[NUM_ELEMENTS];
190 deUint32 compare[NUM_ELEMENTS];
191 deUint32 output[NUM_ELEMENTS];
259 for (int elementNdx = 0; elementNdx < NUM_ELEMENTS / 2; elementNdx++) in checkOperation()
264 const T input1 = *reinterpret_cast<const T*>(&original.input[elementNdx + NUM_ELEMENTS / 2]); in checkOperation()
343 const deUint32 resOutput1 = result.output[elementNdx + NUM_ELEMENTS / 2]; in checkOperation()
356 << " and Input1 = " << tcu::toHex(original.input[elementNdx + NUM_ELEMENTS / 2]) << "."; in checkOperation()
392 for (int i = 0; i < NUM_ELEMENTS / 2; i++) in iterate()
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/external/swiftshader/third_party/subzero/crosstest/
Dvectors.h60 #define DECLARE_VECTOR_TYPE(LABEL, TY, ELTTY, CASTTY, NUM_ELEMENTS) \ argument
68 const size_t Vectors<LABEL>::NumElements = NUM_ELEMENTS; \