Home
last modified time | relevance | path

Searched refs:NumCachedShaders (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_drawtex.c56 static GLuint NumCachedShaders = 0; variable
68 for (i = 0; i < NumCachedShaders; i++) { in lookup_shader()
84 if (NumCachedShaders >= MAX_SHADERS) { in lookup_shader()
99 NumCachedShaders++; in lookup_shader()
307 for (i = 0; i < NumCachedShaders; i++) { in st_destroy_drawtex()
310 NumCachedShaders = 0; in st_destroy_drawtex()