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Searched refs:NumIndex (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshaderapi.c2885 if (binding->NumIndex != p->sh.NumSubroutineUniformRemapTable) { in _mesa_program_init_subroutine_defaults()
2888 binding->NumIndex = p->sh.NumSubroutineUniformRemapTable; in _mesa_program_init_subroutine_defaults()
Dmtypes.h4357 GLuint NumIndex; member