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Searched refs:OPCODE_SWITCH (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Shader/
DShader.cpp989 case OPCODE_SWITCH: return "switch"; in operationString()
1715 …if(instruction[i]->isLoop() || instruction[i]->opcode == OPCODE_SWITCH) // Nested loop or switch… in analyzeDynamicBranching()
1740 …if(instruction[i]->isLoop() || instruction[i]->opcode == OPCODE_SWITCH) // Nested loop or switch… in analyzeDynamicBranching()
DShader.hpp250 OPCODE_SWITCH, enumerator
DVertexProgram.cpp313 case Shader::OPCODE_SWITCH: SWITCH(); break; in program()
DPixelProgram.cpp323 case Shader::OPCODE_SWITCH: SWITCH(); break; in applyShader()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp1976 emit(sw::Shader::OPCODE_SWITCH); in visitSwitch()