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Searched refs:OPERATION_INCRSAT (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.hpp151 OPERATION_INCRSAT, enumerator
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp549 case GL_INCR: return sw::OPERATION_INCRSAT; in ConvertStencilOp()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp653 case GL_INCR: return sw::OPERATION_INCRSAT; in ConvertStencilOp()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3349 renderer->setStencilFailOperation(sw::OPERATION_INCRSAT); in SetRenderState()
3380 renderer->setStencilZFailOperation(sw::OPERATION_INCRSAT); in SetRenderState()
3411 renderer->setStencilPassOperation(sw::OPERATION_INCRSAT); in SetRenderState()
3775 renderer->setStencilFailOperationCCW(sw::OPERATION_INCRSAT); in SetRenderState()
3806 renderer->setStencilZFailOperationCCW(sw::OPERATION_INCRSAT); in SetRenderState()
3837 renderer->setStencilPassOperationCCW(sw::OPERATION_INCRSAT); in SetRenderState()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2638 renderer->setStencilFailOperation(sw::OPERATION_INCRSAT); in SetRenderState()
2669 renderer->setStencilZFailOperation(sw::OPERATION_INCRSAT); in SetRenderState()
2700 renderer->setStencilPassOperation(sw::OPERATION_INCRSAT); in SetRenderState()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp1929 case GL_INCR: return sw::OPERATION_INCRSAT; in ConvertStencilOp()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp841 case OPERATION_INCRSAT: in stencilOperation()