Searched refs:PB_USAGE_GPU_READ_WRITE (Results 1 – 4 of 4) sorted by relevance
72 assert(flags & PB_USAGE_GPU_READ_WRITE); in pb_validate_add_buffer()73 assert(!(flags & ~PB_USAGE_GPU_READ_WRITE)); in pb_validate_add_buffer()74 flags &= PB_USAGE_GPU_READ_WRITE; in pb_validate_add_buffer()
274 assert(fenced_buf->flags & PB_USAGE_GPU_READ_WRITE); in fenced_buffer_add_locked()303 fenced_buf->flags &= ~PB_USAGE_GPU_READ_WRITE; in fenced_buffer_remove_locked()376 fenced_buf->flags &= ~PB_USAGE_GPU_READ_WRITE; in fenced_buffer_finish_locked()674 assert(!(flags & PB_USAGE_GPU_READ_WRITE)); in fenced_buffer_map()758 assert(flags & PB_USAGE_GPU_READ_WRITE); in fenced_buffer_validate()759 assert(!(flags & ~PB_USAGE_GPU_READ_WRITE)); in fenced_buffer_validate()760 flags &= PB_USAGE_GPU_READ_WRITE; in fenced_buffer_validate()
72 #define PB_USAGE_GPU_READ_WRITE \ macro
237 assert(fenced_buf->flags & PB_USAGE_GPU_READ_WRITE); in fenced_buffer_add_locked()266 fenced_buf->flags &= ~PB_USAGE_GPU_READ_WRITE; in fenced_buffer_remove_locked()345 fenced_buf->flags &= ~PB_USAGE_GPU_READ_WRITE; in fenced_buffer_finish_locked()530 assert(!(flags & PB_USAGE_GPU_READ_WRITE)); in fenced_buffer_map()613 assert(flags & PB_USAGE_GPU_READ_WRITE); in fenced_buffer_validate()614 assert(!(flags & ~PB_USAGE_GPU_READ_WRITE)); in fenced_buffer_validate()615 flags &= PB_USAGE_GPU_READ_WRITE; in fenced_buffer_validate()