Searched refs:PIPE_BIND_LINEAR (Results 1 – 21 of 21) sorted by relevance
68 templ.bind = PIPE_BIND_LINEAR; in si_video_buffer_create()76 templ.bind = PIPE_BIND_LINEAR; in si_video_buffer_create()85 templ.bind = PIPE_BIND_LINEAR; in si_video_buffer_create()
1930 if ((usage & PIPE_BIND_LINEAR) && in si_is_format_supported()1933 retval |= PIPE_BIND_LINEAR; in si_is_format_supported()
84 templ.bind = PIPE_BIND_LINEAR; in r600_video_buffer_create()93 templ.bind = PIPE_BIND_LINEAR; in r600_video_buffer_create()103 templ.bind = PIPE_BIND_LINEAR; in r600_video_buffer_create()
238 if ((usage & PIPE_BIND_LINEAR) && in r600_is_format_supported()241 retval |= PIPE_BIND_LINEAR; in r600_is_format_supported()
297 if ((usage & PIPE_BIND_LINEAR) && in evergreen_is_format_supported()300 retval |= PIPE_BIND_LINEAR; in evergreen_is_format_supported()
16 if (!(template->bind & PIPE_BIND_LINEAR)) in i915_resource_create()
280 if (pt->bind & PIPE_BIND_LINEAR) in nvc0_miptree_create()
70 if (bindings & PIPE_BIND_LINEAR) in nvc0_screen_is_format_supported()90 bindings &= ~(PIPE_BIND_LINEAR | in nvc0_screen_is_format_supported()
530 DEBUG_NAMED_VALUE(PIPE_BIND_LINEAR), in debug_print_bind_flags()
452 #define PIPE_BIND_LINEAR (1 << 21) macro
70 if (bindings & PIPE_BIND_LINEAR) in nv50_screen_is_format_supported()79 bindings &= ~(PIPE_BIND_LINEAR | in nv50_screen_is_format_supported()
354 if (pt->bind & PIPE_BIND_LINEAR) in nv50_miptree_create()
349 tmplt.bind |= PIPE_BIND_LINEAR; in NineSwapChain9_Resize()549 tmplt.bind |= PIPE_BIND_LINEAR; in create_present_buffer()
199 if (templ->bind & PIPE_BIND_LINEAR) in resource_get_image_info()
1157 (base->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_LINEAR))) { in r300_texture_create()
258 PIPE_BIND_LINEAR; in dri3_alloc_back_buffer()
705 templat.bind = PIPE_BIND_LINEAR | PIPE_BIND_SHARED; in vlVaCreateSurfaces2()
553 PIPE_BIND_LINEAR | in vc4_resource_create()
423 templ.bind |= PIPE_BIND_LINEAR; in r600_degrade_tile_mode_to_linear()1181 if (templ->bind & PIPE_BIND_LINEAR) in r600_choose_tiling()
319 buf_templ.bind = PIPE_BIND_LINEAR; in enc_AllocateBackTexture()
984 tex_usage |= PIPE_BIND_LINEAR; in dri2_create_image()