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Searched refs:PNG_DEBUG (Results 1 – 19 of 19) sorted by relevance

/external/libpng/
Dpngdebug.h51 #ifdef PNG_DEBUG
52 # if (PNG_DEBUG > 0)
55 # if (PNG_DEBUG > 1)
78 # if (PNG_DEBUG > 1)
Dpngtest.c87 #ifndef PNG_DEBUG
88 # define PNG_DEBUG 0 macro
91 #if PNG_DEBUG > 1
101 #if !PNG_DEBUG
489 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG
896 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in test_one_file()
908 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in test_one_file()
1940 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in main()
1947 #if PNG_DEBUG > 0 in main()
1977 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in main()
[all …]
DCMakeLists.txt76 option(PNG_DEBUG "Build with debug output" OFF) option
510 if(PNG_DEBUG)
Dpngwutil.c78 #if defined(PNG_DEBUG) && (PNG_DEBUG > 0) in png_write_chunk_header()
Dlibpng-manual.txt4489 The macro definition PNG_DEBUG can be used to request debugging
4495 When PNG_DEBUG > 0, the following functions (macros) become available:
4501 in which "level" is compared to PNG_DEBUG to decide whether to print
4510 if (PNG_DEBUG > 2)
4513 When PNG_DEBUG is defined but is zero, the macros aren't defined, but you
4514 can still use PNG_DEBUG to control your own debugging:
4516 #ifdef PNG_DEBUG
4520 When PNG_DEBUG = 1, the macros are defined, but only png_debug statements
DCHANGES422 Added #ifdef PNG_DEBUG/#endif surrounding use of PNG_DEBUG in png.h .
459 Fixed a bug in pngconf.h that omitted <stdio.h> when PNG_DEBUG==0 (K Bracey).
1508 Revised pngtest so memory allocation testing is only done when PNG_DEBUG==1.
5238 where a long was expected, to avoid a compiler warning when PNG_DEBUG > 1.
5248 Avoid Coverity issue 80858 (REVERSE NULL) in pngtest.c PNG_DEBUG builds.
5680 Cleaned up PNG_DEBUG compile of pngtest.c.
/external/pdfium/third_party/libpng16/
Dpngdebug.h51 #ifdef PNG_DEBUG
52 # if (PNG_DEBUG > 0)
55 # if (PNG_DEBUG > 1)
78 # if (PNG_DEBUG > 1)
Dpngwutil.c78 #if defined(PNG_DEBUG) && (PNG_DEBUG > 0) in png_write_chunk_header()
/external/libpng/scripts/
Dpngwin.rc32 #if defined(PNG_DEBUG) && (PNG_DEBUG > 0)
38 # define PNG_LIBPNG_VERSIONINFO_COMMENTS "PNG_DEBUG=" QUOTE(PNG_DEBUG)
Dpnglibconf.dfa362 # unless (PNG_DEBUG > 0) has been #defined.
/external/syslinux/com32/lib/libpng/
Dpngtest.c67 #ifndef PNG_DEBUG
68 # define PNG_DEBUG 0 macro
71 #if !PNG_DEBUG
490 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG
746 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in test_one_file()
771 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in test_one_file()
1539 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in main()
1575 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in main()
1595 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in main()
1612 #if defined(PNG_USER_MEM_SUPPORTED) && PNG_DEBUG in main()
[all …]
DKNOWNBUG26 2) Compile pngtest.c with PNG_DEBUG defined (the bug goes away if
Dlibpng.txt2677 The macro definition PNG_DEBUG can be used to request debugging
2683 When PNG_DEBUG > 0, the following functions (macros) become available:
2689 in which "level" is compared to PNG_DEBUG to decide whether to print
2698 if(PNG_DEBUG > 2)
2701 When PNG_DEBUG is defined but is zero, the macros aren't defined, but you
2702 can still use PNG_DEBUG to control your own debugging:
2704 #ifdef PNG_DEBUG
2708 When PNG_DEBUG = 1, the macros are defined, but only png_debug statements
DCHANGES395 Added #ifdef PNG_DEBUG/#endif surrounding use of PNG_DEBUG in png.h .
429 Fixed a bug in pngconf.h that omitted <stdio.h> when PNG_DEBUG==0 (K Bracey).
1350 Revised pngtest so memory allocation testing is only done when PNG_DEBUG==1.
/external/syslinux/com32/include/
Dpngconf.h270 # ifdef PNG_DEBUG
271 # undef PNG_DEBUG
287 # ifdef PNG_DEBUG
288 # if (PNG_DEBUG > 0)
Dpng.h2605 #ifdef PNG_DEBUG
2606 #if (PNG_DEBUG > 0)
2609 #if (PNG_DEBUG > 1)
2628 #if (PNG_DEBUG > 1)
/external/libpng/contrib/pngminus/
Dpng2pnm.c44 #ifndef PNG_DEBUG
45 #define PNG_DEBUG 0 macro
Dpnm2png.c43 #ifndef PNG_DEBUG
44 #define PNG_DEBUG 0 macro
/external/ImageMagick/coders/
Dpng.c9398 #ifdef PNG_DEBUG in WriteOnePNGImage()