Searched refs:PhysicalRegCopy (Results 1 – 2 of 2) sorted by relevance
102 if (!SU && !PhysicalRegCopy.empty()) { in pickNode()103 SU = PhysicalRegCopy.front(); in pickNode()104 PhysicalRegCopy.erase(PhysicalRegCopy.begin()); in pickNode()199 PhysicalRegCopy.push_back(SU); in releaseBottomNode()
55 std::vector<SUnit *> PhysicalRegCopy; variable