Searched refs:PutUint (Results 1 – 5 of 5) sorted by relevance
19 public void MutateId(uint id) { __p.bb.PutUint(__p.bb_pos + 0, id); } in MutateId()21 public void MutateDistance(uint distance) { __p.bb.PutUint(__p.bb_pos + 4, distance); } in MutateDistance()25 builder.PutUint(Distance); in CreateAbility()26 builder.PutUint(Id); in CreateAbility()
31 …public bool MutateU32(uint u32) { int o = __p.__offset(14); if (o != 0) { __p.bb.PutUint(o + __p.b… in MutateU32()
59 …(uint testhashu32_fnv1) { int o = __p.__offset(38); if (o != 0) { __p.bb.PutUint(o + __p.bb_pos, t… in MutateTesthashu32Fnv1()67 …uint testhashu32_fnv1a) { int o = __p.__offset(46); if (o != 0) { __p.bb.PutUint(o + __p.bb_pos, t… in MutateTesthashu32Fnv1a()
194 PutUint(offset, (uint)value); in PutInt()197 public unsafe void PutUint(int offset, uint value) in PutUint() method in FlatBuffers.ByteBuffer276 public void PutUint(int offset, uint value) in PutUint() method in FlatBuffers.ByteBuffer
173 public void PutUint(uint x) in PutUint() method in FlatBuffers.FlatBufferBuilder175 _bb.PutUint(_space -= sizeof(uint), x); in PutUint()239 public void AddUint(uint x) { Prep(sizeof(uint), 0); PutUint(x); } in AddUint()