Searched refs:RenderPassIsCubic (Results 1 – 8 of 8) sorted by relevance
127 if (GrCCCoverageProcessor::RenderPassIsCubic(fRenderPass)) { in onDrawContent()162 if (GrCCCoverageProcessor::RenderPassIsCubic(fRenderPass)) { in onDrawContent()174 if (GrCCCoverageProcessor::RenderPassIsCubic(fRenderPass)) { in onDrawContent()196 if (GrCCCoverageProcessor::RenderPassIsCubic(fRenderPass)) { in updateGpuData()261 if (GrCCCoverageProcessor::RenderPassIsCubic(fView->fRenderPass)) { in onExecute()325 if (!GrCCCoverageProcessor::RenderPassIsCubic(fRenderPass) && 2 == i) { in onFindClickHandler()
127 if (GrCCCoverageProcessor::RenderPassIsCubic(fRenderPass)) { in onDrawContent()162 if (GrCCCoverageProcessor::RenderPassIsCubic(fRenderPass)) { in onDrawContent()174 if (GrCCCoverageProcessor::RenderPassIsCubic(fRenderPass)) { in onDrawContent()196 if (GrCCCoverageProcessor::RenderPassIsCubic(fRenderPass)) { in updateGpuData()260 if (GrCCCoverageProcessor::RenderPassIsCubic(fView->fRenderPass)) { in onExecute()324 if (!GrCCCoverageProcessor::RenderPassIsCubic(fRenderPass) && 2 == i) { in onFindClickHandler()
88 static bool RenderPassIsCubic(RenderPass);222 int numInputPoints() const { return RenderPassIsCubic(fRenderPass) ? 4 : 3; } in numInputPoints()272 inline bool GrCCCoverageProcessor::RenderPassIsCubic(RenderPass pass) { in RenderPassIsCubic() function
346 GrVertexAttribType inputPtsType = RenderPassIsCubic(fRenderPass) ? in initVS()431 if (RenderPassIsCubic(fRenderPass)) { in initVS()
325 if (RenderPassIsCubic(fRenderPass)) { in initGS()
92 static bool RenderPassIsCubic(RenderPass);231 int numInputPoints() const { return RenderPassIsCubic(fRenderPass) ? 4 : 3; } in numInputPoints()292 inline bool GrCCCoverageProcessor::RenderPassIsCubic(RenderPass pass) { in RenderPassIsCubic() function
334 if (RenderPassIsCubic(fRenderPass) || WindMethod::kInstanceData == fWindMethod) { in initGS()
428 if (RenderPassIsCubic(fRenderPass) || WindMethod::kInstanceData == fWindMethod) { in initVS()