Searched refs:SamplerUnits (Results 1 – 16 of 16) sorted by relevance
137 shader->Program->SamplerUnits[index] = in set_opaque_binding()246 shader->Program->SamplerUnits[index] = storage->storage[0].i; in set_uniform_initializer()
172 const GLuint texUnit = prog->SamplerUnits[unit]; in st_get_texture_object()
128 const GLuint texUnit = prog->SamplerUnits[unit]; in update_textures()
269 const GLuint texUnit = prog->SamplerUnits[unit]; in update_shader_samplers()
869 if (sh->Program->SamplerUnits[unit] != ((unsigned *) values)[j]) { in _mesa_uniform()870 sh->Program->SamplerUnits[unit] = ((unsigned *) values)[j]; in _mesa_uniform()1109 GLuint unit = shader->Program->SamplerUnits[s]; in _mesa_sampler_uniforms_pipeline_are_valid()
523 unit = prog->SamplerUnits[s]; in update_single_program_texture()590 int unit = prog[i]->SamplerUnits[s]; in update_program_texture_state()
82 GLuint unit = prog->SamplerUnits[s]; in _mesa_update_shader_textures_used()
1948 GLubyte SamplerUnits[MAX_SAMPLERS]; member
181 machine->Samplers = program->SamplerUnits; in init_machine()
210 prog->SamplerUnits[i] = i; in _mesa_init_gl_program()
877 fprintf(f, "%d ", prog->SamplerUnits[i]); in _mesa_fprint_program_parameters()
240 machine->Samplers = ctx->VertexProgram._Current->SamplerUnits; in init_machine()
309 int unit_id = prog->SamplerUnits[s]; in brw_populate_sampler_prog_key_data()
608 const unsigned unit = prog->SamplerUnits[s]; in brw_upload_sampler_state_table()
1261 const unsigned unit = prog->SamplerUnits[s]; in update_stage_texture_surfaces()
282 GLuint unit = program->SamplerUnits[inst->TexSrcUnit]; \