Home
last modified time | relevance | path

Searched refs:SamplersValidated (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Duniforms.c78 shProg->SamplersValidated = GL_TRUE; in _mesa_update_shader_textures_used()
96 shProg->SamplersValidated = GL_FALSE; in _mesa_update_shader_textures_used()
Duniform_query.cpp1061 if (!shProg->SamplersValidated) { in _mesa_sampler_uniforms_are_valid()
Dmtypes.h2847 GLboolean SamplersValidated; /**< Samplers validated against texture units? */ member