/external/swiftshader/src/Shader/ |
D | VertexRoutine.cpp | 120 …clipFlags = *Pointer<Int>(constants + OFFSET(Constants,maxX) + SignMask(maxX) * 4); // FIXME: Ar… in computeClipFlags() 121 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,maxY) + SignMask(maxY) * 4); in computeClipFlags() 122 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,maxZ) + SignMask(maxZ) * 4); in computeClipFlags() 123 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minX) + SignMask(minX) * 4); in computeClipFlags() 124 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minY) + SignMask(minY) * 4); in computeClipFlags() 125 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minZ) + SignMask(minZ) * 4); in computeClipFlags() 132 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,fini) + SignMask(finiteXYZ) * 4); in computeClipFlags()
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D | PixelProgram.cpp | 1191 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f))); in TEXKILL() 1192 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f))); in TEXKILL() 1193 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f))); in TEXKILL() 1194 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f))); in TEXKILL() 1216 kill = ~SignMask(enableMask(instruction)); in DISCARD() 1390 Bool notAllFalse = SignMask(condition) != 0; in CALLNZp() 1408 Bool notAllFalse = SignMask(condition) != 0; in ELSE() 1574 Bool notAllFalse = SignMask(condition) != 0; in IF() 1679 Bool notAllFalse = SignMask(condition) != 0; in WHILE()
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D | PixelRoutine.cpp | 338 sMask = SignMask(value) & cMask; in stencilTest() 511 zMask = SignMask(zTest) & cMask; in depthTest() 538 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest() 542 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest() 546 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest() 552 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest() 556 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest() 560 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest() 574 Int aMask0 = SignMask(coverage0); in alphaToCoverage() 575 Int aMask1 = SignMask(coverage1); in alphaToCoverage() [all …]
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D | VertexProgram.cpp | 1149 Bool notAllFalse = SignMask(condition) != 0; in CALLNZp() 1167 Bool notAllFalse = SignMask(condition) != 0; in ELSE() 1333 Bool notAllFalse = SignMask(condition) != 0; in IF() 1439 Bool notAllFalse = SignMask(condition) != 0; in WHILE()
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D | PixelPipeline.cpp | 1656 Int kill = SignMask(CmpNLT(u, Float4(0.0f))) & in TEXKILL() 1657 SignMask(CmpNLT(v, Float4(0.0f))) & in TEXKILL() 1658 SignMask(CmpNLT(s, Float4(0.0f))); in TEXKILL() 1669 Int kill = SignMask(PackSigned(test, test)) ^ 0x0000000F; in TEXKILL()
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D | SamplerCore.cpp | 1605 Int yAxis = SignMask(yMajor); in cubeFace() 1606 Int zAxis = SignMask(zMajor); in cubeFace() 1609 Int negative = SignMask(n); in cubeFace()
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/external/swiftshader/third_party/subzero/src/ |
D | IceIntrinsics.h | 73 SignMask, enumerator
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D | IceTargetLoweringX86BaseImpl.h | 3713 Constant *SignMask = Ctx->getConstantInt32(0x80000000); 3746 _test(Src0HiRM, SignMask); 3750 _test(Src0HiRM, SignMask); 4481 case Intrinsics::SignMask: {
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D | IceTargetLoweringARM32.cpp | 5413 case Intrinsics::SignMask: { in lowerIntrinsicCall()
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/external/swiftshader/src/Renderer/ |
D | QuadRasterizer.cpp | 209 Int zMask = SignMask(zTest); in rasterize() 287 cMask[q] = SignMask(PackSigned(mask, mask)) & 0x0000000F; in rasterize()
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/external/llvm/lib/CodeGen/SelectionDAG/ |
D | LegalizeDAG.cpp | 1358 APInt SignMask; member 1376 State.SignMask = APInt::getSignBit(NumBits); in getSignAsIntValue() 1413 State.SignMask = APInt::getOneBitSet(LoadTy.getSizeInBits(), 7); in getSignAsIntValue() 1443 SDValue SignMask = DAG.getConstant(SignAsInt.SignMask, DL, IntVT); in ExpandFCOPYSIGN() local 1445 SignMask); in ExpandFCOPYSIGN() 1462 SDValue ClearSignMask = DAG.getConstant(~MagAsInt.SignMask, DL, MagVT); in ExpandFCOPYSIGN() 1508 SDValue ClearSignMask = DAG.getConstant(~ValueAsInt.SignMask, DL, IntVT); in ExpandFABS()
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D | DAGCombiner.cpp | 7360 APInt SignMask; in foldBitcastedFPLogic() local 7364 SignMask = ~APInt::getSignBit(SourceVT.getSizeInBits()); in foldBitcastedFPLogic() 7368 SignMask = APInt::getSignBit(SourceVT.getSizeInBits()); in foldBitcastedFPLogic() 7379 if (LogicOp1 && LogicOp1->getAPIntValue() == SignMask && in foldBitcastedFPLogic() 9310 APInt SignMask; in visitFNEG() local 9314 SignMask = APInt::getSignBit(N0.getValueType().getScalarSizeInBits()); in visitFNEG() 9315 SignMask = APInt::getSplat(IntVT.getSizeInBits(), SignMask); in visitFNEG() 9318 SignMask = APInt::getSignBit(IntVT.getSizeInBits()); in visitFNEG() 9322 DAG.getConstant(SignMask, DL0, IntVT)); in visitFNEG() 9415 APInt SignMask; in visitFABS() local [all …]
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D | TargetLowering.cpp | 3102 SDValue SignMask = DAG.getConstant(APInt::getSignBit(VT.getSizeInBits()), dl, in expandFP_TO_SINT() local 3116 ISD::SRA, dl, IntVT, DAG.getNode(ISD::AND, dl, IntVT, Bits, SignMask), in expandFP_TO_SINT()
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/external/swiftshader/src/Reactor/ |
D | Reactor.hpp | 571 RValue<Int> SignMask(RValue<Byte8> x); 623 RValue<Int> SignMask(RValue<SByte8> x); 1838 RValue<Int> SignMask(RValue<Int4> x); 2106 RValue<Int> SignMask(RValue<Float4> x);
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D | SubzeroReactor.cpp | 2848 RValue<Int> SignMask(RValue<Byte8> x) in SignMask() function 2858 …const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::Side… in SignMask() 3124 RValue<Int> SignMask(RValue<SByte8> x) in SignMask() function 3134 …const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::Side… in SignMask() 6008 RValue<Int> SignMask(RValue<Int4> x) in SignMask() function 6018 …const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::Side… in SignMask() 6920 RValue<Int> SignMask(RValue<Float4> x) in SignMask() function 6930 …const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::Side… in SignMask()
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D | LLVMReactor.cpp | 2253 RValue<Int> SignMask(RValue<Byte8> x) in SignMask() function 2459 RValue<Int> SignMask(RValue<SByte8> x) in SignMask() function 4878 RValue<Int> SignMask(RValue<Int4> x) in SignMask() function 5762 RValue<Int> SignMask(RValue<Float4> x) in SignMask() function
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