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Searched refs:SignMask (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/src/Shader/
DVertexRoutine.cpp120 …clipFlags = *Pointer<Int>(constants + OFFSET(Constants,maxX) + SignMask(maxX) * 4); // FIXME: Ar… in computeClipFlags()
121 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,maxY) + SignMask(maxY) * 4); in computeClipFlags()
122 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,maxZ) + SignMask(maxZ) * 4); in computeClipFlags()
123 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minX) + SignMask(minX) * 4); in computeClipFlags()
124 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minY) + SignMask(minY) * 4); in computeClipFlags()
125 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,minZ) + SignMask(minZ) * 4); in computeClipFlags()
132 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,fini) + SignMask(finiteXYZ) * 4); in computeClipFlags()
DPixelProgram.cpp1191 if(mask & 0x1) kill &= SignMask(CmpNLT(src.x, Float4(0.0f))); in TEXKILL()
1192 if(mask & 0x2) kill &= SignMask(CmpNLT(src.y, Float4(0.0f))); in TEXKILL()
1193 if(mask & 0x4) kill &= SignMask(CmpNLT(src.z, Float4(0.0f))); in TEXKILL()
1194 if(mask & 0x8) kill &= SignMask(CmpNLT(src.w, Float4(0.0f))); in TEXKILL()
1216 kill = ~SignMask(enableMask(instruction)); in DISCARD()
1390 Bool notAllFalse = SignMask(condition) != 0; in CALLNZp()
1408 Bool notAllFalse = SignMask(condition) != 0; in ELSE()
1574 Bool notAllFalse = SignMask(condition) != 0; in IF()
1679 Bool notAllFalse = SignMask(condition) != 0; in WHILE()
DPixelRoutine.cpp338 sMask = SignMask(value) & cMask; in stencilTest()
511 zMask = SignMask(zTest) & cMask; in depthTest()
538 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest()
542 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest()
546 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest()
552 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest()
556 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest()
560 aMask = SignMask(PackSigned(cmp, Short4(0x0000))); in alphaTest()
574 Int aMask0 = SignMask(coverage0); in alphaToCoverage()
575 Int aMask1 = SignMask(coverage1); in alphaToCoverage()
[all …]
DVertexProgram.cpp1149 Bool notAllFalse = SignMask(condition) != 0; in CALLNZp()
1167 Bool notAllFalse = SignMask(condition) != 0; in ELSE()
1333 Bool notAllFalse = SignMask(condition) != 0; in IF()
1439 Bool notAllFalse = SignMask(condition) != 0; in WHILE()
DPixelPipeline.cpp1656 Int kill = SignMask(CmpNLT(u, Float4(0.0f))) & in TEXKILL()
1657 SignMask(CmpNLT(v, Float4(0.0f))) & in TEXKILL()
1658 SignMask(CmpNLT(s, Float4(0.0f))); in TEXKILL()
1669 Int kill = SignMask(PackSigned(test, test)) ^ 0x0000000F; in TEXKILL()
DSamplerCore.cpp1605 Int yAxis = SignMask(yMajor); in cubeFace()
1606 Int zAxis = SignMask(zMajor); in cubeFace()
1609 Int negative = SignMask(n); in cubeFace()
/external/swiftshader/third_party/subzero/src/
DIceIntrinsics.h73 SignMask, enumerator
DIceTargetLoweringX86BaseImpl.h3713 Constant *SignMask = Ctx->getConstantInt32(0x80000000);
3746 _test(Src0HiRM, SignMask);
3750 _test(Src0HiRM, SignMask);
4481 case Intrinsics::SignMask: {
DIceTargetLoweringARM32.cpp5413 case Intrinsics::SignMask: { in lowerIntrinsicCall()
/external/swiftshader/src/Renderer/
DQuadRasterizer.cpp209 Int zMask = SignMask(zTest); in rasterize()
287 cMask[q] = SignMask(PackSigned(mask, mask)) & 0x0000000F; in rasterize()
/external/llvm/lib/CodeGen/SelectionDAG/
DLegalizeDAG.cpp1358 APInt SignMask; member
1376 State.SignMask = APInt::getSignBit(NumBits); in getSignAsIntValue()
1413 State.SignMask = APInt::getOneBitSet(LoadTy.getSizeInBits(), 7); in getSignAsIntValue()
1443 SDValue SignMask = DAG.getConstant(SignAsInt.SignMask, DL, IntVT); in ExpandFCOPYSIGN() local
1445 SignMask); in ExpandFCOPYSIGN()
1462 SDValue ClearSignMask = DAG.getConstant(~MagAsInt.SignMask, DL, MagVT); in ExpandFCOPYSIGN()
1508 SDValue ClearSignMask = DAG.getConstant(~ValueAsInt.SignMask, DL, IntVT); in ExpandFABS()
DDAGCombiner.cpp7360 APInt SignMask; in foldBitcastedFPLogic() local
7364 SignMask = ~APInt::getSignBit(SourceVT.getSizeInBits()); in foldBitcastedFPLogic()
7368 SignMask = APInt::getSignBit(SourceVT.getSizeInBits()); in foldBitcastedFPLogic()
7379 if (LogicOp1 && LogicOp1->getAPIntValue() == SignMask && in foldBitcastedFPLogic()
9310 APInt SignMask; in visitFNEG() local
9314 SignMask = APInt::getSignBit(N0.getValueType().getScalarSizeInBits()); in visitFNEG()
9315 SignMask = APInt::getSplat(IntVT.getSizeInBits(), SignMask); in visitFNEG()
9318 SignMask = APInt::getSignBit(IntVT.getSizeInBits()); in visitFNEG()
9322 DAG.getConstant(SignMask, DL0, IntVT)); in visitFNEG()
9415 APInt SignMask; in visitFABS() local
[all …]
DTargetLowering.cpp3102 SDValue SignMask = DAG.getConstant(APInt::getSignBit(VT.getSizeInBits()), dl, in expandFP_TO_SINT() local
3116 ISD::SRA, dl, IntVT, DAG.getNode(ISD::AND, dl, IntVT, Bits, SignMask), in expandFP_TO_SINT()
/external/swiftshader/src/Reactor/
DReactor.hpp571 RValue<Int> SignMask(RValue<Byte8> x);
623 RValue<Int> SignMask(RValue<SByte8> x);
1838 RValue<Int> SignMask(RValue<Int4> x);
2106 RValue<Int> SignMask(RValue<Float4> x);
DSubzeroReactor.cpp2848 RValue<Int> SignMask(RValue<Byte8> x) in SignMask() function
2858 …const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::Side… in SignMask()
3124 RValue<Int> SignMask(RValue<SByte8> x) in SignMask() function
3134 …const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::Side… in SignMask()
6008 RValue<Int> SignMask(RValue<Int4> x) in SignMask() function
6018 …const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::Side… in SignMask()
6920 RValue<Int> SignMask(RValue<Float4> x) in SignMask() function
6930 …const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::SignMask, Ice::Intrinsics::Side… in SignMask()
DLLVMReactor.cpp2253 RValue<Int> SignMask(RValue<Byte8> x) in SignMask() function
2459 RValue<Int> SignMask(RValue<SByte8> x) in SignMask() function
4878 RValue<Int> SignMask(RValue<Int4> x) in SignMask() function
5762 RValue<Int> SignMask(RValue<Float4> x) in SignMask() function