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Searched refs:SliceRectF (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/Renderer/
DBlitter.hpp98 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const O…
113 …bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, …
DBlitter.cpp42 SliceRectF sRect((float)dRect.x0, (float)dRect.y0, (float)dRect.x1, (float)dRect.y1, 0); in clear()
137 …void Blitter::blit(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &… in blit()
149 SliceRectF sRect = sourceRect; in blit()
1393 …bool Blitter::blitReactor(Surface *source, const SliceRectF &sourceRect, Surface *dest, const Slic… in blitReactor()
DRenderer.hpp325 …void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, bool fi…
DSurface.hpp61 typedef SliceRectT<float> SliceRectF; typedef
DRenderer.cpp685 …void Renderer::blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRec… in blit()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp74 …bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRectF *sourceRect, sw::Surface *destSu…
DDevice.cpp442 …bool Device::stretchRect(sw::Surface *source, const sw::SliceRectF *sourceRect, sw::Surface *dest,… in stretchRect()
473 SliceRectF sRect; in stretchRect()
DTexture.cpp385 sw::SliceRectF sourceRectF(static_cast<float>(sourceRect.x0), in copy()
1863 sw::SliceRectF srcRect(0.0f, 0.0f, static_cast<float>(srcw), static_cast<float>(srch), z); in generateMipmaps()
DContext.cpp3374 sw::SliceRectF sliceRect(rect); in readPixels()
3678 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in blit()
4065 sw::SliceRectF sourceTrimmedRect = sourceScissoredRect; in blitFramebuffer()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp446 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in stretchRect()
DContext.cpp2871 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in blit()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp624 …sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, sRect.sl… in stretchRect()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp6326 sw::SliceRectF sRectF((float)sRect.x0, (float)sRect.y0, (float)sRect.x1, (float)sRect.y1, 0); in stretchRect()