Searched refs:TOP_POINT_LIST (Results 1 – 7 of 7) sorted by relevance
246 case TOP_POINT_LIST: return numPrims; in GetNumPrims()322 case TOP_POINT_LIST: return numPrims; in GetNumVerts()397 case TOP_POINT_LIST: in NumVertsPerPrim()736 case TOP_POINT_LIST: pfnClipFunc = ClipPoints; break; in GeometryShaderStage()983 case TOP_POINT_LIST: pfnClipFunc = ClipPoints; break; in TessellationStages()
843 case TOP_POINT_LIST: in SetupPipeline()1006 case TOP_POINT_LIST: in MaxVertsPerDraw()1101 if (topology == TOP_POINT_LIST) in DrawInstanced()1242 if (topology == TOP_POINT_LIST) in DrawIndexedInstance()
350 if (pa.binTopology == TOP_POINT_LIST) in ClipSimd()351 clipTopology = TOP_POINT_LIST; in ClipSimd()472 case TOP_POINT_LIST: in ExecuteStage()
404 case TOP_POINT_LIST: pfnPa = &PA_STATE_CUT::ProcessVertPointList; break; in PA_STATE_CUT()989 case TOP_POINT_LIST: in PA_TESS()1160 topo == TOP_TRIANGLE_STRIP || topo == TOP_POINT_LIST || in PA_FACTORY()
39 TOP_POINT_LIST = 0x1, enumerator
1028 case TOP_POINT_LIST: in PA_STATE_OPT()1164 case TOP_POINT_LIST: in PA_STATE_OPT()
42 return TOP_POINT_LIST; in swr_convert_prim_topology()