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Searched refs:TextureBinding (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp69 TextureBinding::TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding
76 TextureBinding::TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding
83 TextureBinding::TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding
90 TextureBinding::TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding
97 TextureBinding::TextureBinding (void) in TextureBinding() function in deqp::gls::TextureBinding
103 void TextureBinding::setSampler (const tcu::Sampler& sampler) in setSampler()
108 void TextureBinding::setTexture (const glu::Texture2D* tex2D) in setTexture()
114 void TextureBinding::setTexture (const glu::TextureCube* texCube) in setTexture()
120 void TextureBinding::setTexture (const glu::Texture2DArray* tex2DArray) in setTexture()
126 void TextureBinding::setTexture (const glu::Texture3D* tex3D) in setTexture()
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DglsShaderRenderCase.hpp74 class TextureBinding class
88 TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler);
89 TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler);
90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
91 TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler);
92 TextureBinding (void);
252 std::vector<TextureBinding> m_textures;
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp78 TextureBinding::TextureBinding(const glu::Texture2D* tex2D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::TextureBinding
84 TextureBinding::TextureBinding(const glu::TextureCube* texCube, const tcu::Sampler& sampler) in TextureBinding() function in deqp::TextureBinding
90 TextureBinding::TextureBinding(const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) in TextureBinding() function in deqp::TextureBinding
96 TextureBinding::TextureBinding(const glu::Texture3D* tex3D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::TextureBinding
102 TextureBinding::TextureBinding(void) : m_type(TYPE_NONE) in TextureBinding() function in deqp::TextureBinding
107 void TextureBinding::setSampler(const tcu::Sampler& sampler) in setSampler()
112 void TextureBinding::setTexture(const glu::Texture2D* tex2D) in setTexture()
118 void TextureBinding::setTexture(const glu::TextureCube* texCube) in setTexture()
124 void TextureBinding::setTexture(const glu::Texture2DArray* tex2DArray) in setTexture()
130 void TextureBinding::setTexture(const glu::Texture3D* tex3D) in setTexture()
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DglcShaderRenderCase.hpp90 class TextureBinding class
104 TextureBinding(const glu::Texture2D* tex2D, const tcu::Sampler& sampler);
105 TextureBinding(const glu::TextureCube* texCube, const tcu::Sampler& sampler);
106 TextureBinding(const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
107 TextureBinding(const glu::Texture3D* tex3D, const tcu::Sampler& sampler);
108 TextureBinding(void);
298 std::vector<TextureBinding> m_textures;
DglcShaderStructTests.cpp102 m_textures.push_back(TextureBinding( in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp68 class TextureBinding class
112 TextureBinding (const tcu::Archive& archive,
117 TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler);
118 TextureBinding (const tcu::Texture2D* tex2D, const tcu::Sampler& sampler);
119 TextureBinding (const tcu::Texture3D* tex3D, const tcu::Sampler& sampler);
120 TextureBinding (const tcu::TextureCube* texCube, const tcu::Sampler& sampler);
121 TextureBinding (const tcu::Texture1DArray* tex1DArray, const tcu::Sampler& sampler);
122 TextureBinding (const tcu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
123 TextureBinding (const tcu::TextureCubeArray* texCubeArray, const tcu::Sampler& sampler);
125 ~TextureBinding (void);
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DvktShaderRender.cpp65 static VkImageViewType textureTypeToImageViewType (TextureBinding::Type type) in textureTypeToImageViewType()
69 case TextureBinding::TYPE_1D: return VK_IMAGE_VIEW_TYPE_1D; in textureTypeToImageViewType()
70 case TextureBinding::TYPE_2D: return VK_IMAGE_VIEW_TYPE_2D; in textureTypeToImageViewType()
71 case TextureBinding::TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D; in textureTypeToImageViewType()
72 case TextureBinding::TYPE_CUBE_MAP: return VK_IMAGE_VIEW_TYPE_CUBE; in textureTypeToImageViewType()
73 case TextureBinding::TYPE_1D_ARRAY: return VK_IMAGE_VIEW_TYPE_1D_ARRAY; in textureTypeToImageViewType()
74 case TextureBinding::TYPE_2D_ARRAY: return VK_IMAGE_VIEW_TYPE_2D_ARRAY; in textureTypeToImageViewType()
75 case TextureBinding::TYPE_CUBE_ARRAY: return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY; in textureTypeToImageViewType()
280 TextureBinding::TextureBinding (const tcu::Archive& archive, in TextureBinding() function in vkt::sr::TextureBinding
295 TextureBinding::TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler) in TextureBinding() function in vkt::sr::TextureBinding
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DvktShaderRenderDiscardTests.cpp82 …de::SharedPtr<TextureBinding> brickTexture(new TextureBinding(m_context.getTestContext().getArchiv… in ShaderDiscardCaseInstance()
84 TextureBinding::TYPE_2D, in ShaderDiscardCaseInstance()
DvktShaderRenderTextureFunctionTests.cpp826 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture2D.release(), m_textureSpec.sample… in initTexture()
885 …m_textures.push_back(TextureBindingSp(new TextureBinding(textureCube.release(), m_textureSpec.samp… in initTexture()
922 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture2DArray.release(), m_textureSpec.s… in initTexture()
955 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture3D.release(), m_textureSpec.sample… in initTexture()
985 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture1D.release(), m_textureSpec.sample… in initTexture()
1021 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture1DArray.release(), m_textureSpec.s… in initTexture()
1089 …m_textures.push_back(TextureBindingSp(new TextureBinding(textureCubeArray.release(), m_textureSpec… in initTexture()
1546 const TextureBinding::Parameters params (lodBase); in createEmptyTexture()
1559 textureBinding = TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createEmptyTexture()
1570 textureBinding = TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createEmptyTexture()
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DvktShaderRenderTextureGatherTests.cpp1164 TextureBinding::Parameters textureParams; in init()
1731 return TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createTexture()
1943 return TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createTexture()
2162 return TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createTexture()
DvktShaderRenderDerivateTests.cpp1238 de::SharedPtr<TextureBinding> testTexture (new TextureBinding(texture.release(), in TextureDerivateCaseInstance()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.hpp124 class TextureBinding { class
136 TextureBinding (Context& context);
137 TextureBinding (Context& context, const TestTextureSp& textureData, const Type type);
145 TextureBinding (const TextureBinding&); // not allowed!
146 TextureBinding& operator= (const TextureBinding&); // not allowed!
158 typedef de::SharedPtr<TextureBinding> TextureBindingSp;
190 TextureBinding* getTextureBinding (int textureIndex) const;
DvktTextureTestUtil.cpp119 VkImageViewType textureTypeToImageViewType (TextureBinding::Type type) in textureTypeToImageViewType()
123 case TextureBinding::TYPE_2D: return VK_IMAGE_VIEW_TYPE_2D; in textureTypeToImageViewType()
124 case TextureBinding::TYPE_2D_ARRAY: return VK_IMAGE_VIEW_TYPE_2D_ARRAY; in textureTypeToImageViewType()
125 case TextureBinding::TYPE_CUBE_MAP: return VK_IMAGE_VIEW_TYPE_CUBE; in textureTypeToImageViewType()
126 case TextureBinding::TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D; in textureTypeToImageViewType()
287 TextureBinding::TextureBinding (Context& context) in TextureBinding() function in vkt::texture::util::TextureBinding
292 TextureBinding::TextureBinding (Context& context, const TestTextureSp& textureData, const TextureBi… in TextureBinding() function in vkt::texture::util::TextureBinding
300 void TextureBinding::updateTextureData (const TestTextureSp& textureData, const TextureBinding::Typ… in updateTextureData()
377 void TextureBinding::updateTextureViewMipLevels (deUint32 baseLevel, deUint32 maxLevel) in updateTextureViewMipLevels()
818 …m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding in add2DTexture()
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/external/deqp/modules/gles2/functional/
Des2fShaderDiscardTests.cpp119 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
Des2fShaderTextureFunctionTests.cpp357 m_textures.push_back(gls::TextureBinding(m_texture2D, m_textureSpec.sampler)); in initTexture()
402 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture()
Des2fShaderStructTests.cpp131 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
/external/deqp/modules/gles3/functional/
Des3fShaderDiscardTests.cpp98 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
Des3fShaderStructTests.cpp97 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
Des3fShaderTextureFunctionTests.cpp603 m_textures.push_back(gls::TextureBinding(m_texture2D, m_textureSpec.sampler)); in initTexture()
661 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture()
697 m_textures.push_back(gls::TextureBinding(m_texture2DArray, m_textureSpec.sampler)); in initTexture()
729 m_textures.push_back(gls::TextureBinding(m_texture3D, m_textureSpec.sampler)); in initTexture()
Des3fIntegerStateQueryTests.cpp3014 const struct TextureBinding in init() struct