/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 69 TextureBinding::TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding 76 TextureBinding::TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding 83 TextureBinding::TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding 90 TextureBinding::TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::gls::TextureBinding 97 TextureBinding::TextureBinding (void) in TextureBinding() function in deqp::gls::TextureBinding 103 void TextureBinding::setSampler (const tcu::Sampler& sampler) in setSampler() 108 void TextureBinding::setTexture (const glu::Texture2D* tex2D) in setTexture() 114 void TextureBinding::setTexture (const glu::TextureCube* texCube) in setTexture() 120 void TextureBinding::setTexture (const glu::Texture2DArray* tex2DArray) in setTexture() 126 void TextureBinding::setTexture (const glu::Texture3D* tex3D) in setTexture() [all …]
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D | glsShaderRenderCase.hpp | 74 class TextureBinding class 88 TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler); 89 TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler); 90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 91 TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler); 92 TextureBinding (void); 252 std::vector<TextureBinding> m_textures;
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 78 TextureBinding::TextureBinding(const glu::Texture2D* tex2D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::TextureBinding 84 TextureBinding::TextureBinding(const glu::TextureCube* texCube, const tcu::Sampler& sampler) in TextureBinding() function in deqp::TextureBinding 90 TextureBinding::TextureBinding(const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) in TextureBinding() function in deqp::TextureBinding 96 TextureBinding::TextureBinding(const glu::Texture3D* tex3D, const tcu::Sampler& sampler) in TextureBinding() function in deqp::TextureBinding 102 TextureBinding::TextureBinding(void) : m_type(TYPE_NONE) in TextureBinding() function in deqp::TextureBinding 107 void TextureBinding::setSampler(const tcu::Sampler& sampler) in setSampler() 112 void TextureBinding::setTexture(const glu::Texture2D* tex2D) in setTexture() 118 void TextureBinding::setTexture(const glu::TextureCube* texCube) in setTexture() 124 void TextureBinding::setTexture(const glu::Texture2DArray* tex2DArray) in setTexture() 130 void TextureBinding::setTexture(const glu::Texture3D* tex3D) in setTexture() [all …]
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D | glcShaderRenderCase.hpp | 90 class TextureBinding class 104 TextureBinding(const glu::Texture2D* tex2D, const tcu::Sampler& sampler); 105 TextureBinding(const glu::TextureCube* texCube, const tcu::Sampler& sampler); 106 TextureBinding(const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 107 TextureBinding(const glu::Texture3D* tex3D, const tcu::Sampler& sampler); 108 TextureBinding(void); 298 std::vector<TextureBinding> m_textures;
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D | glcShaderStructTests.cpp | 102 m_textures.push_back(TextureBinding( in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 68 class TextureBinding class 112 TextureBinding (const tcu::Archive& archive, 117 TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler); 118 TextureBinding (const tcu::Texture2D* tex2D, const tcu::Sampler& sampler); 119 TextureBinding (const tcu::Texture3D* tex3D, const tcu::Sampler& sampler); 120 TextureBinding (const tcu::TextureCube* texCube, const tcu::Sampler& sampler); 121 TextureBinding (const tcu::Texture1DArray* tex1DArray, const tcu::Sampler& sampler); 122 TextureBinding (const tcu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 123 TextureBinding (const tcu::TextureCubeArray* texCubeArray, const tcu::Sampler& sampler); 125 ~TextureBinding (void); [all …]
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D | vktShaderRender.cpp | 65 static VkImageViewType textureTypeToImageViewType (TextureBinding::Type type) in textureTypeToImageViewType() 69 case TextureBinding::TYPE_1D: return VK_IMAGE_VIEW_TYPE_1D; in textureTypeToImageViewType() 70 case TextureBinding::TYPE_2D: return VK_IMAGE_VIEW_TYPE_2D; in textureTypeToImageViewType() 71 case TextureBinding::TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D; in textureTypeToImageViewType() 72 case TextureBinding::TYPE_CUBE_MAP: return VK_IMAGE_VIEW_TYPE_CUBE; in textureTypeToImageViewType() 73 case TextureBinding::TYPE_1D_ARRAY: return VK_IMAGE_VIEW_TYPE_1D_ARRAY; in textureTypeToImageViewType() 74 case TextureBinding::TYPE_2D_ARRAY: return VK_IMAGE_VIEW_TYPE_2D_ARRAY; in textureTypeToImageViewType() 75 case TextureBinding::TYPE_CUBE_ARRAY: return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY; in textureTypeToImageViewType() 280 TextureBinding::TextureBinding (const tcu::Archive& archive, in TextureBinding() function in vkt::sr::TextureBinding 295 TextureBinding::TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler) in TextureBinding() function in vkt::sr::TextureBinding [all …]
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D | vktShaderRenderDiscardTests.cpp | 82 …de::SharedPtr<TextureBinding> brickTexture(new TextureBinding(m_context.getTestContext().getArchiv… in ShaderDiscardCaseInstance() 84 TextureBinding::TYPE_2D, in ShaderDiscardCaseInstance()
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D | vktShaderRenderTextureFunctionTests.cpp | 826 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture2D.release(), m_textureSpec.sample… in initTexture() 885 …m_textures.push_back(TextureBindingSp(new TextureBinding(textureCube.release(), m_textureSpec.samp… in initTexture() 922 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture2DArray.release(), m_textureSpec.s… in initTexture() 955 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture3D.release(), m_textureSpec.sample… in initTexture() 985 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture1D.release(), m_textureSpec.sample… in initTexture() 1021 …m_textures.push_back(TextureBindingSp(new TextureBinding(texture1DArray.release(), m_textureSpec.s… in initTexture() 1089 …m_textures.push_back(TextureBindingSp(new TextureBinding(textureCubeArray.release(), m_textureSpec… in initTexture() 1546 const TextureBinding::Parameters params (lodBase); in createEmptyTexture() 1559 textureBinding = TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createEmptyTexture() 1570 textureBinding = TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createEmptyTexture() [all …]
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D | vktShaderRenderTextureGatherTests.cpp | 1164 TextureBinding::Parameters textureParams; in init() 1731 return TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createTexture() 1943 return TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createTexture() 2162 return TextureBindingSp(new TextureBinding(texture.release(), sampler)); in createTexture()
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D | vktShaderRenderDerivateTests.cpp | 1238 de::SharedPtr<TextureBinding> testTexture (new TextureBinding(texture.release(), in TextureDerivateCaseInstance()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureTestUtil.hpp | 124 class TextureBinding { class 136 TextureBinding (Context& context); 137 TextureBinding (Context& context, const TestTextureSp& textureData, const Type type); 145 TextureBinding (const TextureBinding&); // not allowed! 146 TextureBinding& operator= (const TextureBinding&); // not allowed! 158 typedef de::SharedPtr<TextureBinding> TextureBindingSp; 190 TextureBinding* getTextureBinding (int textureIndex) const;
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D | vktTextureTestUtil.cpp | 119 VkImageViewType textureTypeToImageViewType (TextureBinding::Type type) in textureTypeToImageViewType() 123 case TextureBinding::TYPE_2D: return VK_IMAGE_VIEW_TYPE_2D; in textureTypeToImageViewType() 124 case TextureBinding::TYPE_2D_ARRAY: return VK_IMAGE_VIEW_TYPE_2D_ARRAY; in textureTypeToImageViewType() 125 case TextureBinding::TYPE_CUBE_MAP: return VK_IMAGE_VIEW_TYPE_CUBE; in textureTypeToImageViewType() 126 case TextureBinding::TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D; in textureTypeToImageViewType() 287 TextureBinding::TextureBinding (Context& context) in TextureBinding() function in vkt::texture::util::TextureBinding 292 TextureBinding::TextureBinding (Context& context, const TestTextureSp& textureData, const TextureBi… in TextureBinding() function in vkt::texture::util::TextureBinding 300 void TextureBinding::updateTextureData (const TestTextureSp& textureData, const TextureBinding::Typ… in updateTextureData() 377 void TextureBinding::updateTextureViewMipLevels (deUint32 baseLevel, deUint32 maxLevel) in updateTextureViewMipLevels() 818 …m_textureBindings.push_back(TextureBindingSp(new TextureBinding(m_context, texture, TextureBinding… in add2DTexture() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderDiscardTests.cpp | 119 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
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D | es2fShaderTextureFunctionTests.cpp | 357 m_textures.push_back(gls::TextureBinding(m_texture2D, m_textureSpec.sampler)); in initTexture() 402 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture()
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D | es2fShaderStructTests.cpp | 131 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDiscardTests.cpp | 98 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
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D | es3fShaderStructTests.cpp | 97 …m_textures.push_back(TextureBinding(m_brickTexture, tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu:… in init()
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D | es3fShaderTextureFunctionTests.cpp | 603 m_textures.push_back(gls::TextureBinding(m_texture2D, m_textureSpec.sampler)); in initTexture() 661 m_textures.push_back(gls::TextureBinding(m_textureCube, m_textureSpec.sampler)); in initTexture() 697 m_textures.push_back(gls::TextureBinding(m_texture2DArray, m_textureSpec.sampler)); in initTexture() 729 m_textures.push_back(gls::TextureBinding(m_texture3D, m_textureSpec.sampler)); in initTexture()
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D | es3fIntegerStateQueryTests.cpp | 3014 const struct TextureBinding in init() struct
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