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Searched refs:USAGE_PSIZE (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Shader/
DVertexShader.cpp182 setOutput(ptSizeReg, 4, sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0)); in setPointSizeRegister()
252 output[Pts][1] = Semantic(Shader::USAGE_PSIZE, 0); in analyzeOutput()
308 if(usage == Shader::USAGE_PSIZE && usageIndex == 0) in analyzeOutput()
DShader.hpp311 USAGE_PSIZE = 4, enumerator
DShader.cpp269 case USAGE_PSIZE: instructionString += "_psize"; break; in string()
DVertexProgram.cpp598 case Shader::USAGE_PSIZE: in passThrough()