Searched refs:USAGE_PSIZE (Results 1 – 4 of 4) sorted by relevance
182 setOutput(ptSizeReg, 4, sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0)); in setPointSizeRegister()252 output[Pts][1] = Semantic(Shader::USAGE_PSIZE, 0); in analyzeOutput()308 if(usage == Shader::USAGE_PSIZE && usageIndex == 0) in analyzeOutput()
311 USAGE_PSIZE = 4, enumerator
269 case USAGE_PSIZE: instructionString += "_psize"; break; in string()
598 case Shader::USAGE_PSIZE: in passThrough()