Home
last modified time | relevance | path

Searched refs:UniformInfo (Results 1 – 17 of 17) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fUniformLocationTests.cpp68 struct UniformInfo struct
84UniformInfo (VarType type_, ShaderStage declareLocation_, ShaderStage layoutLocation_, ShaderStage… in UniformInfo() function
101 const vector<UniformInfo>& uniformInfo);
107 IterateResult run (const vector<UniformInfo>& uniformList);
108 static glu::ProgramSources genShaderSources (const vector<UniformInfo>& uniformList);
109 …bool verifyLocations (const glu::ShaderProgram& program, const vector<UniformInfo>& uniform…
110 void render (const glu::ShaderProgram& program, const vector<UniformInfo>& uniformList);
119 const vector<UniformInfo> m_uniformInfo;
150 const vector<UniformInfo>& uniformInfo) in UniformLocationCase()
221 UniformLocationCase::IterateResult UniformLocationCase::run (const vector<UniformInfo>& uniformList) in run()
[all …]
/external/skqp/src/gpu/vk/
DGrVkUniformHandler.cpp197 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray()
252 UniformInfo& info = fSamplers.push_back(); in addSampler()
281 UniformInfo& info = fTexelBuffers.push_back(); in addTexelBuffer()
300 const UniformInfo& sampler = fSamplers[i]; in appendUniformDecls()
309 const UniformInfo& texelBuffer = fTexelBuffers[i]; in appendUniformDecls()
320 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls()
344 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls()
DGrVkUniformHandler.h30 struct UniformInfo { struct
35 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
97 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
DGrVkPipelineStateDataManager.cpp28 const GrVkUniformHandler::UniformInfo uniformInfo = uniforms[i]; in GrVkPipelineStateDataManager()
/external/skia/src/gpu/vk/
DGrVkUniformHandler.cpp195 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray()
250 UniformInfo& info = fSamplers.push_back(); in addSampler()
279 UniformInfo& info = fTexelBuffers.push_back(); in addTexelBuffer()
298 const UniformInfo& sampler = fSamplers[i]; in appendUniformDecls()
307 const UniformInfo& texelBuffer = fTexelBuffers[i]; in appendUniformDecls()
318 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls()
342 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls()
DGrVkUniformHandler.h30 struct UniformInfo { struct
35 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
97 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
DGrVkPipelineStateDataManager.cpp28 const GrVkUniformHandler::UniformInfo uniformInfo = uniforms[i]; in GrVkPipelineStateDataManager()
/external/skia/src/gpu/gl/
DGrGLUniformHandler.h71 typedef GrGLProgramDataManager::UniformInfo UniformInfo; typedef
DGrGLProgramDataManager.h28 struct UniformInfo { struct
42 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
DGrGLUniformHandler.cpp39 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray()
76 UniformInfo& sampler = fSamplers.push_back(); in addSampler()
99 UniformInfo& texelBuffer = fTexelBuffers.push_back(); in addTexelBuffer()
DGrGLProgramDataManager.cpp26 const UniformInfo& builderUniform = uniforms[i]; in GrGLProgramDataManager()
56 const UniformInfo& sampler = samplers[i]; in setSamplerUniforms()
/external/skqp/src/gpu/gl/
DGrGLUniformHandler.h71 typedef GrGLProgramDataManager::UniformInfo UniformInfo; typedef
DGrGLProgramDataManager.h28 struct UniformInfo { struct
42 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
DGrGLUniformHandler.cpp39 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray()
76 UniformInfo& sampler = fSamplers.push_back(); in addSampler()
99 UniformInfo& texelBuffer = fTexelBuffers.push_back(); in addTexelBuffer()
DGrGLProgramDataManager.cpp26 const UniformInfo& builderUniform = uniforms[i]; in GrGLProgramDataManager()
56 const UniformInfo& sampler = samplers[i]; in setSamplerUniforms()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp629 class UniformInfo class in vkt::sr::ShaderRenderCaseInstance
632 UniformInfo (void) {} in UniformInfo() function in vkt::sr::ShaderRenderCaseInstance::UniformInfo
633 virtual ~UniformInfo (void) {} in ~UniformInfo()
639 class BufferUniform : public UniformInfo
650 class SamplerUniform : public UniformInfo
663 typedef de::SharedPtr<de::UniquePtr<UniformInfo> > UniformInfoSp;
DvktShaderRender.cpp823 m_uniformInfos.push_back(UniformInfoSp(new de::UniquePtr<UniformInfo>(uniformInfo))); in setupUniformData()
2193 m_uniformInfos.push_back(UniformInfoSp(new de::UniquePtr<UniformInfo>(uniform))); in createSamplerUniform()
2573 const UniformInfo* uniformInfo = m_uniformInfos[i].get()->get(); in render()