/external/deqp/modules/gles31/functional/ |
D | es31fUniformLocationTests.cpp | 68 struct UniformInfo struct 84 …UniformInfo (VarType type_, ShaderStage declareLocation_, ShaderStage layoutLocation_, ShaderStage… in UniformInfo() function 101 const vector<UniformInfo>& uniformInfo); 107 IterateResult run (const vector<UniformInfo>& uniformList); 108 static glu::ProgramSources genShaderSources (const vector<UniformInfo>& uniformList); 109 …bool verifyLocations (const glu::ShaderProgram& program, const vector<UniformInfo>& uniform… 110 void render (const glu::ShaderProgram& program, const vector<UniformInfo>& uniformList); 119 const vector<UniformInfo> m_uniformInfo; 150 const vector<UniformInfo>& uniformInfo) in UniformLocationCase() 221 UniformLocationCase::IterateResult UniformLocationCase::run (const vector<UniformInfo>& uniformList) in run() [all …]
|
/external/skqp/src/gpu/vk/ |
D | GrVkUniformHandler.cpp | 197 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray() 252 UniformInfo& info = fSamplers.push_back(); in addSampler() 281 UniformInfo& info = fTexelBuffers.push_back(); in addTexelBuffer() 300 const UniformInfo& sampler = fSamplers[i]; in appendUniformDecls() 309 const UniformInfo& texelBuffer = fTexelBuffers[i]; in appendUniformDecls() 320 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls() 344 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls()
|
D | GrVkUniformHandler.h | 30 struct UniformInfo { struct 35 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument 97 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
|
D | GrVkPipelineStateDataManager.cpp | 28 const GrVkUniformHandler::UniformInfo uniformInfo = uniforms[i]; in GrVkPipelineStateDataManager()
|
/external/skia/src/gpu/vk/ |
D | GrVkUniformHandler.cpp | 195 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray() 250 UniformInfo& info = fSamplers.push_back(); in addSampler() 279 UniformInfo& info = fTexelBuffers.push_back(); in addTexelBuffer() 298 const UniformInfo& sampler = fSamplers[i]; in appendUniformDecls() 307 const UniformInfo& texelBuffer = fTexelBuffers[i]; in appendUniformDecls() 318 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls() 342 const UniformInfo& localUniform = fUniforms[i]; in appendUniformDecls()
|
D | GrVkUniformHandler.h | 30 struct UniformInfo { struct 35 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument 97 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
|
D | GrVkPipelineStateDataManager.cpp | 28 const GrVkUniformHandler::UniformInfo uniformInfo = uniforms[i]; in GrVkPipelineStateDataManager()
|
/external/skia/src/gpu/gl/ |
D | GrGLUniformHandler.h | 71 typedef GrGLProgramDataManager::UniformInfo UniformInfo; typedef
|
D | GrGLProgramDataManager.h | 28 struct UniformInfo { struct 42 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
|
D | GrGLUniformHandler.cpp | 39 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray() 76 UniformInfo& sampler = fSamplers.push_back(); in addSampler() 99 UniformInfo& texelBuffer = fTexelBuffers.push_back(); in addTexelBuffer()
|
D | GrGLProgramDataManager.cpp | 26 const UniformInfo& builderUniform = uniforms[i]; in GrGLProgramDataManager() 56 const UniformInfo& sampler = samplers[i]; in setSamplerUniforms()
|
/external/skqp/src/gpu/gl/ |
D | GrGLUniformHandler.h | 71 typedef GrGLProgramDataManager::UniformInfo UniformInfo; typedef
|
D | GrGLProgramDataManager.h | 28 struct UniformInfo { struct 42 typedef GrTAllocator<UniformInfo> UniformInfoArray; argument
|
D | GrGLUniformHandler.cpp | 39 UniformInfo& uni = fUniforms.push_back(); in internalAddUniformArray() 76 UniformInfo& sampler = fSamplers.push_back(); in addSampler() 99 UniformInfo& texelBuffer = fTexelBuffers.push_back(); in addTexelBuffer()
|
D | GrGLProgramDataManager.cpp | 26 const UniformInfo& builderUniform = uniforms[i]; in GrGLProgramDataManager() 56 const UniformInfo& sampler = samplers[i]; in setSamplerUniforms()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 629 class UniformInfo class in vkt::sr::ShaderRenderCaseInstance 632 UniformInfo (void) {} in UniformInfo() function in vkt::sr::ShaderRenderCaseInstance::UniformInfo 633 virtual ~UniformInfo (void) {} in ~UniformInfo() 639 class BufferUniform : public UniformInfo 650 class SamplerUniform : public UniformInfo 663 typedef de::SharedPtr<de::UniquePtr<UniformInfo> > UniformInfoSp;
|
D | vktShaderRender.cpp | 823 m_uniformInfos.push_back(UniformInfoSp(new de::UniquePtr<UniformInfo>(uniformInfo))); in setupUniformData() 2193 m_uniformInfos.push_back(UniformInfoSp(new de::UniquePtr<UniformInfo>(uniform))); in createSamplerUniform() 2573 const UniformInfo* uniformInfo = m_uniformInfos[i].get()->get(); in render()
|