Searched refs:VARYING_BIT_TEX0 (Results 1 – 3 of 3) sorted by relevance
273 #define VARYING_BIT_TEX0 BITFIELD64_BIT(VARYING_SLOT_TEX0) macro
318 fp_inputs = (VARYING_BIT_COL0 | VARYING_BIT_TEX0); in get_fp_input_mask()888 if (!(p->state->inputs_available & (VARYING_BIT_TEX0 << unit))) { in load_texture()
167 key->fragprog_inputs_read |= (VARYING_BIT_COL0 | VARYING_BIT_TEX0); in make_state_key()