Searched refs:VC4_DEBUG_NIR (Results 1 – 3 of 3) sorted by relevance
48 #define VC4_DEBUG_NIR 0x0200 macro
49 { "nir", VC4_DEBUG_NIR,
2306 if (vc4_debug & VC4_DEBUG_NIR) { in vc4_shader_ntq()2427 if (vc4_debug & VC4_DEBUG_NIR) { in vc4_shader_state_create()