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Searched refs:VERTEX_TEXTURE_IMAGE_UNITS (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.cpp517 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setTextureFilter()
526 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setMipmapFilter()
535 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setGatherEnable()
544 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setAddressingModeU()
553 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setAddressingModeV()
562 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setAddressingModeW()
571 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setReadSRGB()
580 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setMipmapLOD()
589 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setBorderColor()
598 if(sampler < VERTEX_TEXTURE_IMAGE_UNITS) in setMaxAnisotropy()
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DVertexProcessor.hpp94 Sampler::State sampler[VERTEX_TEXTURE_IMAGE_UNITS];
DRenderer.cpp420 for(int sampler = 0; sampler < VERTEX_TEXTURE_IMAGE_UNITS; sampler++) in draw()
/external/swiftshader/tests/fuzzers/
DVertexRoutineFuzzer.cpp86 const size_t kHeaderSize = 1 + 2 * sw::MAX_VERTEX_INPUTS + 32 * sw::VERTEX_TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()
109 resources.MaxVertexTextureImageUnits = sw::VERTEX_TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()
110 resources.MaxCombinedTextureImageUnits = sw::TEXTURE_IMAGE_UNITS + sw::VERTEX_TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()
178 for(unsigned int i = 0; i < sw::VERTEX_TEXTURE_IMAGE_UNITS; i++) in LLVMFuzzerTestOneInput()
/external/swiftshader/src/Main/
DConfig.hpp81 VERTEX_TEXTURE_IMAGE_UNITS = 16, enumerator
82 TOTAL_IMAGE_UNITS = TEXTURE_IMAGE_UNITS + VERTEX_TEXTURE_IMAGE_UNITS,
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h82 MAX_VERTEX_TEXTURE_IMAGE_UNITS = sw::VERTEX_TEXTURE_IMAGE_UNITS,
/external/swiftshader/src/Shader/
DVertexProgram.cpp1573 for(int i = 0; i < VERTEX_TEXTURE_IMAGE_UNITS; i++) in sampleTexture()