Searched refs:VertexAttribI3ui (Results 1 – 6 of 6) sorted by relevance
147 SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui); in install_vtxfmt()
1080 void (GLAPIENTRYP VertexAttribI3ui)( GLuint index, GLuint x, GLuint y, GLuint z);
736 TAG(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) in TAG() argument
1397 vfmt->VertexAttribI3ui = _save_VertexAttribI3ui; in _save_vtxfmt_init()
1025 vfmt->VertexAttribI3ui = vbo_VertexAttribI3ui; in vbo_exec_vtxfmt_init()
2590 #define glVertexAttribI3ui MANGLE(VertexAttribI3ui)