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Searched refs:_ColorReadBufferIndex (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/main/
Dframebuffer.c146 fb->_ColorReadBufferIndex = BUFFER_BACK_LEFT; in _mesa_initialize_window_framebuffer()
153 fb->_ColorReadBufferIndex = BUFFER_FRONT_LEFT; in _mesa_initialize_window_framebuffer()
184 fb->_ColorReadBufferIndex = BUFFER_COLOR0; in _mesa_initialize_user_framebuffer()
633 if (fb->_ColorReadBufferIndex == -1 || in update_color_read_buffer()
640 assert(fb->_ColorReadBufferIndex >= 0); in update_color_read_buffer()
641 assert(fb->_ColorReadBufferIndex < BUFFER_COUNT); in update_color_read_buffer()
643 = fb->Attachment[fb->_ColorReadBufferIndex].Renderbuffer; in update_color_read_buffer()
921 return rfb->Attachment[rfb->_ColorReadBufferIndex].Renderbuffer; in _mesa_get_read_renderbuffer_for_format()
975 return fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT; in _mesa_is_front_buffer_reading()
Dbuffers.c729 fb->_ColorReadBufferIndex = bufferIndex; in _mesa_readbuffer()
Dmtypes.h3308 GLint _ColorReadBufferIndex; /* -1 = None */ member
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_fbo.c731 if ((fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT || in st_ReadBuffer()
732 fb->_ColorReadBufferIndex == BUFFER_FRONT_RIGHT) && in st_ReadBuffer()
733 fb->Attachment[fb->_ColorReadBufferIndex].Type == GL_NONE) { in st_ReadBuffer()
735 st_manager_add_color_renderbuffer(st, fb, fb->_ColorReadBufferIndex); in st_ReadBuffer()
Dst_cb_blit.c176 &readFB->Attachment[readFB->_ColorReadBufferIndex]; in st_BlitFramebuffer()
/external/mesa3d/src/mesa/swrast/
Ds_blit.c155 readAtt = &readFb->Attachment[readFb->_ColorReadBufferIndex]; in blit_nearest()
518 &readFb->Attachment[readFb->_ColorReadBufferIndex]; in blit_linear()
Ds_copypix.c578 rb = fb->Attachment[fb->_ColorReadBufferIndex].Renderbuffer; in map_readbuffer()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_context.c402 fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT); in validate_framebuffer()
/external/mesa3d/src/mesa/drivers/common/
Dmeta_blit.c609 int att_index = do_depth ? BUFFER_DEPTH : readFb->_ColorReadBufferIndex; in blitframebuffer_texture()