Searched refs:_Flags (Results 1 – 12 of 12) sorted by relevance
/external/eigen/demos/opengl/ |
D | gpuhelper.h | 40 template<typename Scalar, int _Flags> 41 void multMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget); 50 template<typename Scalar, int _Flags> 51 void loadMatrix(const Eigen::Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget); 69 template<typename Scalar, int _Flags> 70 inline void pushMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget); 116 template<bool RowMajor, int _Flags> struct GlMatrixHelper; 118 template<int _Flags> struct GlMatrixHelper<false,_Flags> 120 … static void loadMatrix(const Matrix<float, 4,4, _Flags, 4,4>& mat) { glLoadMatrixf(mat.data()); } 121 … static void loadMatrix(const Matrix<double,4,4, _Flags, 4,4>& mat) { glLoadMatrixd(mat.data()); } [all …]
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/external/eigen/Eigen/src/SparseCore/ |
D | MappedSparseMatrix.h | 26 template<typename _Scalar, int _Flags, typename _StorageIndex> 27 struct traits<MappedSparseMatrix<_Scalar, _Flags, _StorageIndex> > : traits<SparseMatrix<_Scalar, _… 31 template<typename _Scalar, int _Flags, typename _StorageIndex> 33 : public Map<SparseMatrix<_Scalar, _Flags, _StorageIndex> > 35 typedef Map<SparseMatrix<_Scalar, _Flags, _StorageIndex> > Base;
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D | SparseUtil.h | 52 template<typename _Scalar, int _Flags = 0, typename _StorageIndex = int> class SparseMatrix; 53 template<typename _Scalar, int _Flags = 0, typename _StorageIndex = int> class DynamicSparseMatrix; 54 template<typename _Scalar, int _Flags = 0, typename _StorageIndex = int> class SparseVector; 55 template<typename _Scalar, int _Flags = 0, typename _StorageIndex = int> class MappedSparseMatrix;
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/external/eigen/unsupported/Eigen/src/Skyline/ |
D | SkylineUtil.h | 64 template<typename _Scalar, int _Flags = 0> class SkylineMatrix; 65 template<typename _Scalar, int _Flags = 0> class DynamicSkylineMatrix; 66 template<typename _Scalar, int _Flags = 0> class SkylineVector; 67 template<typename _Scalar, int _Flags = 0> class MappedSkylineMatrix; 78 _Flags = traits<T>::Flags enumerator 82 typedef SkylineMatrix<_Scalar, _Flags> type;
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 123 if (!(light->_Flags & LIGHT_POSITIONAL)) { in TAG() 145 if (light->_Flags & LIGHT_SPOT) { in TAG() 197 else if (light->_Flags & LIGHT_POSITIONAL) { in TAG() 302 if (!(light->_Flags & LIGHT_POSITIONAL)) { in TAG() 324 if (light->_Flags & LIGHT_SPOT) { in TAG() 377 else if (light->_Flags & LIGHT_POSITIONAL) { in TAG()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_state_tnl.c | 160 if (l->_Flags & LIGHT_SPOT) in get_light_mode() 162 else if (l->_Flags & LIGHT_POSITIONAL) in get_light_mode() 288 if (l->_Flags & LIGHT_POSITIONAL) { in nv10_emit_light_source() 305 if (l->_Flags & LIGHT_SPOT) { in nv10_emit_light_source()
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D | nv20_state_tnl.c | 204 if (l->_Flags & LIGHT_POSITIONAL) { in nv20_emit_light_source() 221 if (l->_Flags & LIGHT_SPOT) { in nv20_emit_light_source()
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/external/mesa3d/src/mesa/main/ |
D | light.c | 134 light->_Flags |= LIGHT_POSITIONAL; in _mesa_light() 136 light->_Flags &= ~LIGHT_POSITIONAL; in _mesa_light() 163 light->_Flags |= LIGHT_SPOT; in _mesa_light() 165 light->_Flags &= ~LIGHT_SPOT; in _mesa_light() 894 flags |= light->_Flags; in _mesa_update_lighting() 976 if (!(light->_Flags & LIGHT_POSITIONAL)) { in compute_light_positions() 996 if (light->_Flags & LIGHT_SPOT) { in compute_light_positions() 1014 if (!(light->_Flags & LIGHT_POSITIONAL)) { in compute_light_positions()
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D | rastpos.c | 144 if (!(light->_Flags & LIGHT_POSITIONAL)) { in shade_rastpos() 168 if (light->_Flags & LIGHT_SPOT) { in shade_rastpos() 210 else if (light->_Flags & LIGHT_POSITIONAL) { in shade_rastpos()
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D | mtypes.h | 357 GLbitfield _Flags; /**< Mask of LIGHT_x bits defined above */ member
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/external/mesa3d/src/mesa/x86/ |
D | gen_matypes.c | 225 OFFSET( "LIGHT_FLAGS ", struct gl_light, _Flags ); in main()
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/external/libnl/doc/ |
D | route.txt | 90 to change a flag, the flag must also be set in the _Flags Change Mask_ field.
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