Searched refs:_ForceEyeCoords (Results 1 – 2 of 2) sorted by relevance
1059 if (ctx->_ForceEyeCoords || in _mesa_update_tnl_spaces()1103 ctx->_ForceEyeCoords = !flag; in _mesa_allow_light_in_model()1218 ctx->_ForceEyeCoords = GL_FALSE; in _mesa_init_lighting()
4634 GLboolean _ForceEyeCoords; member