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Searched refs:_mesa_set_viewport (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
Dviewport.h47 _mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y,
Dviewport.c143 _mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y, in _mesa_set_viewport() function
219 _mesa_set_viewport(ctx, index, x, y, w, h); in ViewportIndexedf()
Dcontext.c1538 _mesa_set_viewport(ctx, i, 0, 0, width, height); in _mesa_check_init_viewport()
Dattrib.c1398 _mesa_set_viewport(ctx, i, vp[i].X, vp[i].Y, vp[i].Width, in _mesa_PopAttrib()
/external/mesa3d/src/mesa/drivers/common/
Dmeta_generate_mipmap.c323 _mesa_set_viewport(ctx, 0, 0, 0, dstWidth, dstHeight); in _mesa_meta_GenerateMipmap()
Dmeta_blit.c808 _mesa_set_viewport(ctx, 0, dstX, dstY, dstW, dstH); in blitframebuffer_texture()
Dmeta.c714 _mesa_set_viewport(ctx, 0, 0, 0, in _mesa_meta_begin()
1113 _mesa_set_viewport(ctx, 0, save->ViewportX, save->ViewportY, in _mesa_meta_end()
3149 _mesa_set_viewport(ctx, 0, 0, 0, width, height); in decompress_texture_image()