Searched refs:_mesa_set_viewport (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | viewport.h | 47 _mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y,
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D | viewport.c | 143 _mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y, in _mesa_set_viewport() function 219 _mesa_set_viewport(ctx, index, x, y, w, h); in ViewportIndexedf()
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D | context.c | 1538 _mesa_set_viewport(ctx, i, 0, 0, width, height); in _mesa_check_init_viewport()
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D | attrib.c | 1398 _mesa_set_viewport(ctx, i, vp[i].X, vp[i].Y, vp[i].Width, in _mesa_PopAttrib()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_generate_mipmap.c | 323 _mesa_set_viewport(ctx, 0, 0, 0, dstWidth, dstHeight); in _mesa_meta_GenerateMipmap()
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D | meta_blit.c | 808 _mesa_set_viewport(ctx, 0, dstX, dstY, dstW, dstH); in blitframebuffer_texture()
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D | meta.c | 714 _mesa_set_viewport(ctx, 0, 0, 0, in _mesa_meta_begin() 1113 _mesa_set_viewport(ctx, 0, save->ViewportX, save->ViewportY, in _mesa_meta_end() 3149 _mesa_set_viewport(ctx, 0, 0, 0, width, height); in decompress_texture_image()
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