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/external/llvm/lib/CodeGen/
DSpillPlacement.cpp219 void SpillPlacement::activate(unsigned n) { in activate() function in SpillPlacement
264 activate(ib); in addConstraints()
271 activate(ob); in addConstraints()
286 activate(ib); in addPrefSpill()
287 activate(ob); in addPrefSpill()
303 activate(ib); in addLinks()
304 activate(ob); in addLinks()
DSpillPlacement.h162 void activate(unsigned);
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DSpillPlacement.cpp205 void SpillPlacement::activate(unsigned n) { in activate() function in SpillPlacement
230 activate(ib); in addConstraints()
237 activate(ob); in addConstraints()
252 activate(ib); in addPrefSpill()
253 activate(ob); in addPrefSpill()
269 activate(ib); in addLinks()
270 activate(ob); in addLinks()
DSpillPlacement.h151 void activate(unsigned);
/external/python/cpython3/Doc/using/
Dvenv-create.inc65 Once an environment has been created, you may wish to activate it, e.g. by
66 sourcing an activate script in its bin directory.
94 | Platform | Shell | Command to activate virtual environment |
96 | Posix | bash/zsh | $ source <venv>/bin/activate |
98 | | fish | $ . <venv>/bin/activate.fish |
100 | | csh/tcsh | $ source <venv>/bin/activate.csh |
102 | Windows | cmd.exe | C:\\> <venv>\\Scripts\\activate.bat |
107 You don't specifically *need* to activate an environment; activation just
/external/adhd/cras/src/server/
Dcras_dsp_mod_ladspa.c22 static void activate(struct dsp_module *module) in activate() function
27 if (!desc->activate) in activate()
29 desc->activate(data->handle); in activate()
86 activate(module); in run()
/external/python/cpython3/Lib/idlelib/
Dscrolledlist.py57 self.listbox.activate("@%d,%d" % (event.x, event.y))
75 self.listbox.activate("@%d,%d" % (event.x, event.y))
113 self.listbox.activate(index)
/external/python/cpython2/Lib/idlelib/
DScrolledList.py54 self.listbox.activate("@%d,%d" % (event.x, event.y))
72 self.listbox.activate("@%d,%d" % (event.x, event.y))
110 self.listbox.activate(index)
/external/python/cpython3/Doc/tutorial/
Dvenv.rst53 Once you've created a virtual environment, you may activate it.
57 tutorial-env\Scripts\activate.bat
61 source tutorial-env/bin/activate
65 ``activate.csh`` and ``activate.fish`` scripts you should use
75 $ source ~/envs/tutorial-env/bin/activate
/external/curl/docs/cmdline-opts/
Dcookie-jar.d14 This command line option will activate the cookie engine that makes curl
15 record and use cookies. Another way to activate it is to use the --cookie
Dnegotiate.d11 When using this option, you must also provide a fake --user option to activate
/external/replicaisland/src/com/replica/replicaisland/
DChangeComponentsComponent.java89 activate(parentObject); in update()
115 public void activate(GameObject parent) { in activate() method in ChangeComponentsComponent
DCrusherAndouComponent.java45 mSwap.activate(parentObject); in update()
DAnimationComponent.java197 mDamageSwap.activate(parentObject); in update()
199 mDamageSwap.activate(parentObject); in update()
/external/eigen/cmake/
DFindPastix.cmake27 # - MPI: to activate detection of the parallel MPI version (default)
29 # - SEQ: to activate detection of the sequential version (exclude MPI version)
30 # - STARPU: to activate detection of StarPU version
33 # - STARPU_CUDA: to activate detection of StarPU with CUDA
34 # - STARPU_FXT: to activate detection of StarPU with FxT
35 # - SCOTCH: to activate detection of PASTIX linked with SCOTCH
36 # - PTSCOTCH: to activate detection of PASTIX linked with SCOTCH
37 # - METIS: to activate detection of PASTIX linked with SCOTCH
/external/curl/docs/
DHTTP-COOKIES.md39 curl has a full cookie "engine" built in. If you just activate it, you can
73 Tell libcurl to activate the cookie engine, and to read the initial set of
78 Tell libcurl to activate the cookie engine, and when the easy handle is
/external/vboot_reference/utility/
Dchromeos-tpm-recovery-test90 activate)
241 tpmc activate
/external/python/cpython2/Mac/Demo/applescript/
Dmakedisk.py6 talker.activate()
/external/python/cpython2/Mac/Demo/PICTbrowse/
DoldPICTbrowse.py146 def do_activate(self, activate, event): argument
147 self.list.LActivate(activate)
/external/tensorflow/tensorflow/tools/ci_build/linux/cmake/
Drun.sh35 source cmake_test/bin/activate
/external/tensorflow/tensorflow/tools/gcs_test/
Dgcs_smoke_wrapper.sh86 "${GCLOUD_BIN}" auth activate-service-account \
/external/tensorflow/tensorflow/docs_src/install/
Dinstall_mac.md29 To start working with TensorFlow, you simply need to "activate" the
83 $ <b>source ./bin/activate</b> # If using bash, sh, ksh, or zsh
84 $ <b>source ./bin/activate.csh</b> # If using csh or tcsh </pre>
130 Note that you must activate the Virtualenv environment each time you
136 $ <b>source ./bin/activate</b> # If using bash, sh, ksh, or zsh
137 $ <b>source ./bin/activate.csh</b> # If using csh or tcsh </pre>
340 <pre>$ <b>source activate tensorflow</b>
376 2. If you installed with Virtualenv or Anaconda, activate your container.
/external/icu/icu4j/tools/misc/src/com/ibm/icu/dev/tool/ime/indic/
DIndicInputMethod.java72 public void activate() { in activate() method in IndicInputMethod
/external/python/cpython3/Lib/asyncio/
Dfutures.py88 def activate(self): member in _TracebackLogger
326 self._loop.call_soon(self._tb_logger.activate)
/external/webrtc/webrtc/modules/audio_device/ios/
Daudio_device_ios.mm34 // audio session. This variable is used to ensure that we only activate an audio
122 // |activate| is true. Also sets the preferred sample rate and IO buffer
123 // duration. Deactivates an active audio session if |activate| is set to false.
124 static bool ActivateAudioSession(AVAudioSession* session, bool activate)
126 LOG(LS_INFO) << "ActivateAudioSession(" << activate << ")";
131 if (!activate) {
144 // Go ahead and active our own audio session since |activate| is true.
214 // for all of them. It is essential that we only activate the app's audio
225 // Try to activate the audio session and ask for a set of preferred audio
228 LOG(LS_ERROR) << "Failed to activate the audio session";
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