/external/swiftshader/src/D3D9/ |
D | Direct3D9Ex.cpp | 141 …ckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, unsigned long… in CheckDeviceFormat() argument 143 … resourceType = %d, D3DFORMAT checkFormat = %d", adapter, deviceType, adapterFormat, usage, resour… in CheckDeviceFormat() 151 …return d3d9ex->CheckDeviceFormat(adapter, deviceType, adapterFormat, usage, resourceType, checkFor… in CheckDeviceFormat() 155 …return CheckDeviceFormat(adapter, D3DDEVTYPE_HAL, adapterFormat, usage, resourceType, checkFormat); in CheckDeviceFormat() 159 …return Direct3D9::CheckDeviceFormat(adapter, deviceType, adapterFormat, usage, resourceType, check… in CheckDeviceFormat() 183 …thStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT ren… in CheckDepthStencilMatch() argument 185 …Format = %d, D3DFORMAT depthStencilFormat = %d", adapter, deviceType, adapterFormat, renderTargetF… in CheckDepthStencilMatch() 187 …return Direct3D9::CheckDepthStencilMatch(adapter, deviceType, adapterFormat, renderTargetFormat, d… in CheckDepthStencilMatch()
|
D | Direct3D9.hpp | 47 …ckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, unsigned long… 49 …thStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT ren…
|
D | Direct3D9Ex.hpp | 47 …ckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, unsigned long… 49 …thStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT ren…
|
D | Direct3D9.cpp | 192 …thStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT ren… in CheckDepthStencilMatch() argument 194 …Format = %d, D3DFORMAT depthStencilFormat = %d", adapter, deviceType, adapterFormat, renderTargetF… in CheckDepthStencilMatch() 202 …return d3d9->CheckDepthStencilMatch(adapter, deviceType, adapterFormat, renderTargetFormat, depthS… in CheckDepthStencilMatch() 206 …return CheckDepthStencilMatch(adapter, D3DDEVTYPE_HAL, adapterFormat, renderTargetFormat, depthSte… in CheckDepthStencilMatch() 213 …ckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, unsigned long… in CheckDeviceFormat() argument 215 … resourceType = %d, D3DFORMAT checkFormat = %d", adapter, deviceType, adapterFormat, usage, resour… in CheckDeviceFormat() 223 …return d3d9->CheckDeviceFormat(adapter, deviceType, adapterFormat, usage, resourceType, checkForma… in CheckDeviceFormat() 227 …return CheckDeviceFormat(adapter, D3DDEVTYPE_HAL, adapterFormat, usage, resourceType, checkFormat); in CheckDeviceFormat()
|
/external/swiftshader/src/D3D8/ |
D | Direct3D8.cpp | 124 …thStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT ren… in CheckDepthStencilMatch() argument 134 …return d3d8->CheckDepthStencilMatch(adapter, deviceType, adapterFormat, renderTargetFormat, depthS… in CheckDepthStencilMatch() 138 …return CheckDepthStencilMatch(adapter, D3DDEVTYPE_HAL, adapterFormat, renderTargetFormat, depthSte… in CheckDepthStencilMatch() 145 …ckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, unsigned long… in CheckDeviceFormat() argument 147 … resourceType = %d, D3DFORMAT checkFormat = %d", adapter, deviceType, adapterFormat, usage, resour… in CheckDeviceFormat() 155 …return d3d8->CheckDeviceFormat(adapter, deviceType, adapterFormat, usage, resourceType, checkForma… in CheckDeviceFormat() 159 …return CheckDeviceFormat(adapter, D3DDEVTYPE_HAL, adapterFormat, usage, resourceType, checkFormat); in CheckDeviceFormat()
|
D | Direct3D8.hpp | 41 …thStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT ren…
|