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Searched refs:addUniformResources (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkPipelineState.h50 void addUniformResources(GrVkCommandBuffer&);
DGrVkPipelineState.cpp512 void GrVkPipelineState::addUniformResources(GrVkCommandBuffer& commandBuffer) { in addUniformResources() function in GrVkPipelineState
DGrVkCommandBuffer.cpp229 pipelineState->addUniformResources(*this); in bindDescriptorSets()
/external/skqp/src/gpu/vk/
DGrVkPipelineState.h50 void addUniformResources(GrVkCommandBuffer&);
DGrVkPipelineState.cpp512 void GrVkPipelineState::addUniformResources(GrVkCommandBuffer& commandBuffer) { in addUniformResources() function in GrVkPipelineState
DGrVkCommandBuffer.cpp229 pipelineState->addUniformResources(*this); in bindDescriptorSets()