Searched refs:appendColorGamutXform (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.cpp | 87 this->appendColorGamutXform(lookup.c_str(), colorXformHelper); in appendTextureLookup() 103 this->appendColorGamutXform(&xform, lookup.c_str(), colorXformHelper); in appendTextureLookupAndModulate() 118 void GrGLSLShaderBuilder::appendColorGamutXform(SkString* out, in appendColorGamutXform() function in GrGLSLShaderBuilder 195 void GrGLSLShaderBuilder::appendColorGamutXform(const char* srcColor, in appendColorGamutXform() function in GrGLSLShaderBuilder 198 this->appendColorGamutXform(&xform, srcColor, colorXformHelper); in appendColorGamutXform()
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D | GrGLSLShaderBuilder.h | 62 void appendColorGamutXform(SkString* out, const char* srcColor, 66 void appendColorGamutXform(const char* srcColor, GrGLSLColorSpaceXformHelper* colorXformHelper);
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.cpp | 87 this->appendColorGamutXform(lookup.c_str(), colorXformHelper); in appendTextureLookup() 103 this->appendColorGamutXform(&xform, lookup.c_str(), colorXformHelper); in appendTextureLookupAndModulate() 118 void GrGLSLShaderBuilder::appendColorGamutXform(SkString* out, in appendColorGamutXform() function in GrGLSLShaderBuilder 195 void GrGLSLShaderBuilder::appendColorGamutXform(const char* srcColor, in appendColorGamutXform() function in GrGLSLShaderBuilder 198 this->appendColorGamutXform(&xform, srcColor, colorXformHelper); in appendColorGamutXform()
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D | GrGLSLShaderBuilder.h | 62 void appendColorGamutXform(SkString* out, const char* srcColor, 66 void appendColorGamutXform(const char* srcColor, GrGLSLColorSpaceXformHelper* colorXformHelper);
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/external/skia/src/gpu/ |
D | GrColorSpaceXform.cpp | 232 fragBuilder->appendColorGamutXform(&xformedColor, childColor.c_str(), &fColorSpaceHelper); in emitCode()
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D | GrDefaultGeoProcFactory.cpp | 122 vertBuilder->appendColorGamutXform(&xformedColor, "color", in onEmitCode()
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/external/skqp/src/gpu/ |
D | GrColorSpaceXform.cpp | 232 fragBuilder->appendColorGamutXform(&xformedColor, childColor.c_str(), &fColorSpaceHelper); in emitCode()
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D | GrDefaultGeoProcFactory.cpp | 122 vertBuilder->appendColorGamutXform(&xformedColor, "color", in onEmitCode()
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