Searched refs:bName (Results 1 – 2 of 2) sorted by relevance
91 static const char* bName=NULL; variable632 bName = (bundleName==NULL) ? "LocaleElements" : bundleName; in bundle_write_java()635 uprv_strcpy(className, bName); in bundle_write_java()
2080 bool glslcode=0, glslfile=0, bName=0; in ParseShader() local2141 if(bName) in ParseShader()2156 bName = true; in ParseShader()2245 if(!bName) in ParseShader()2433 bool bName = false; in ParseEffect() local2545 if(bName) in ParseEffect()2559 bName = true; in ParseEffect()2618 if(!bName) in ParseEffect()