/external/skqp/src/gpu/ |
D | GrMesh.h | 47 void setVertexData(const GrBuffer* vertexBuffer, int baseVertex = 0); 53 int baseVertex) = 0; 59 int baseVertex) = 0; 63 int baseVertex, const GrBuffer* instanceBuffer, 69 int baseVertex, const GrBuffer* instanceBuffer, 196 inline void GrMesh::setVertexData(const GrBuffer* vertexBuffer, int baseVertex) { in setVertexData() argument 197 SkASSERT(baseVertex >= 0); in setVertexData() 199 fBaseVertex = baseVertex; in setVertexData()
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/external/skia/src/gpu/ |
D | GrMesh.h | 47 void setVertexData(const GrBuffer* vertexBuffer, int baseVertex = 0); 53 int baseVertex) = 0; 59 int baseVertex) = 0; 63 int baseVertex, const GrBuffer* instanceBuffer, 69 int baseVertex, const GrBuffer* instanceBuffer, 196 inline void GrMesh::setVertexData(const GrBuffer* vertexBuffer, int baseVertex) { in setVertexData() argument 197 SkASSERT(baseVertex >= 0); in setVertexData() 199 fBaseVertex = baseVertex; in setVertexData()
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/external/deqp/framework/referencerenderer/ |
D | rrRenderer.hpp | 78 DrawIndices (const deUint32*, int baseVertex = 0); 79 DrawIndices (const deUint16*, int baseVertex = 0); 80 DrawIndices (const deUint8*, int baseVertex = 0); 81 DrawIndices (const void* ptr, IndexType type, int baseVertex = 0); 85 const int baseVertex; member
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/external/skqp/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.h | 105 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final { in sendMeshToGpu() argument 106 this->sendInstancedMeshToGpu(primProc, primType, vertexBuffer, vertexCount, baseVertex, in sendMeshToGpu() 113 const GrBuffer* vertexBuffer, int baseVertex) final { in sendIndexedMeshToGpu() argument 115 vertexBuffer, baseVertex, nullptr, 1, 0); in sendIndexedMeshToGpu() 119 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex, 125 const GrBuffer* vertexBuffer, int baseVertex,
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D | GrVkGpuCommandBuffer.cpp | 699 int baseVertex, in sendInstancedMeshToGpu() argument 705 cbInfo.currentCmdBuf()->draw(fGpu, vertexCount, instanceCount, baseVertex, baseInstance); in sendInstancedMeshToGpu() 715 int baseVertex, in sendIndexedInstancedMeshToGpu() argument 722 baseIndex, baseVertex, baseInstance); in sendIndexedInstancedMeshToGpu()
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/external/skia/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.h | 105 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final { in sendMeshToGpu() argument 106 this->sendInstancedMeshToGpu(primProc, primType, vertexBuffer, vertexCount, baseVertex, in sendMeshToGpu() 113 const GrBuffer* vertexBuffer, int baseVertex) final { in sendIndexedMeshToGpu() argument 115 vertexBuffer, baseVertex, nullptr, 1, 0); in sendIndexedMeshToGpu() 119 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex, 125 const GrBuffer* vertexBuffer, int baseVertex,
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D | GrVkGpuCommandBuffer.cpp | 655 int baseVertex, in sendInstancedMeshToGpu() argument 661 cbInfo.currentCmdBuf()->draw(fGpu, vertexCount, instanceCount, baseVertex, baseInstance); in sendInstancedMeshToGpu() 671 int baseVertex, in sendIndexedInstancedMeshToGpu() argument 678 baseIndex, baseVertex, baseInstance); in sendIndexedInstancedMeshToGpu()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawElementsBaseVertexTests.cpp | 180 void draw (GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLint baseVertex); 286 void VertexIDCase::draw (GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLint baseVertex) in draw() argument 291 GLU_CHECK_GLW_CALL(m_gl, drawElementsBaseVertex(mode, count, type, indices, baseVertex)); in draw() 298 …m_gl, drawRangeElementsBaseVertex(mode, 0, maxElementsVertices, count, type, indices, baseVertex)); in draw() 303 …U_CHECK_GLW_CALL(m_gl, drawElementsInstancedBaseVertex(mode, count, type, indices, 1, baseVertex)); in draw() 362 const GLuint baseVertex = 4; in iterate() local 415 draw(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, (GLvoid*)indices, baseVertex); in iterate() 423 draw(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, DE_NULL, baseVertex); in iterate() 552 int baseVertex[2]; in init() member 580 …for (int iterationNdx = 0; iterationNdx < DE_LENGTH_OF_ARRAY(indexTest.baseVertex); ++iterationNdx) in init() [all …]
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D | es31fDrawTests.cpp | 92 deInt32 baseVertex; member 561 int baseVertex[2]; in init() member 589 …for (int iterationNdx = 0; iterationNdx < DE_LENGTH_OF_ARRAY(indexTest.baseVertex); ++iterationNdx) in init() 591 …ing iterationDesc = std::string("base vertex ") + de::toString(indexTest.baseVertex[iterationNdx]); in init() 592 spec.baseVertex = indexTest.baseVertex[iterationNdx]; in init() 892 command.baseVertex = 0; in renderTo() 1381 data.baseVertex = 0; in createDrawCommand() 2174 …spec.baseVertex = random.chooseWeighted<int, const int*, const float*> (DE_ARRAY_BEGIN(baseVert… in init() 2320 drawCommand.baseVertex = 0; in iterate() 2488 drawCommand.baseVertex = 0; in iterate() [all …]
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.draw_indirect.txt | 30 + DrawElementsIndirect baseVertex 31 - Test positive and negative baseVertex values 58 DrawElementsIndirect baseVertex cases draw random triangles with index 60 baseVertex values and compare results to generated reference images.
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.h | 100 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final; 105 const GrBuffer* vertexBuffer, int baseVertex) final; 108 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex, 114 const GrBuffer* vertexBuffer, int baseVertex, 271 int baseVertex,
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/external/skqp/src/gpu/gl/ |
D | GrGLGpu.h | 110 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final; 115 const GrBuffer* vertexBuffer, int baseVertex) final; 118 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex, 124 const GrBuffer* vertexBuffer, int baseVertex, 289 int baseVertex,
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D | GrGLGpu.cpp | 1868 int baseVertex, in setupGeometry() argument 1891 bindings[0].fBufferOffset = vertexBuffer->baseOffset() + baseVertex * vertexStride; in setupGeometry() 2651 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) { in sendMeshToGpu() argument 2654 this->setupGeometry(primProc, nullptr, vertexBuffer, baseVertex, nullptr, 0); in sendMeshToGpu() 2658 GL_CALL(DrawArrays(glPrimType, baseVertex, vertexCount)); in sendMeshToGpu() 2667 int baseVertex) { in sendIndexedMeshToGpu() argument 2672 this->setupGeometry(primProc, indexBuffer, vertexBuffer, baseVertex, nullptr, 0); in sendIndexedMeshToGpu() 2685 int vertexCount, int baseVertex, in sendInstancedMeshToGpu() argument 2692 GL_CALL(DrawArraysInstanced(glPrimType, baseVertex, vertexCount, in sendInstancedMeshToGpu() 2702 int baseVertex, const GrBuffer* instanceBuffer, in sendIndexedInstancedMeshToGpu() argument [all …]
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 193 …wElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex); 194 … (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex); 196 …mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex); 202 …mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
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D | sglrContext.hpp | 181 …ertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL; 182 … mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) = DE_NULL; 184 …nt32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL; 190 …t int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) = DE_NULL;
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D | sglrGLContext.cpp | 805 …awElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) in drawElementsBaseVertex() argument 807 m_wrapper->glDrawElementsBaseVertex(mode, count, type, indices, baseVertex); in drawElementsBaseVertex() 810 …x (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) in drawElementsInstancedBaseVertex() argument 812 …m_wrapper->glDrawElementsInstancedBaseVertex(mode, count, type, indices, instanceCount, baseVertex… in drawElementsInstancedBaseVertex() 820 … mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) in drawRangeElementsBaseVertex() argument 822 m_wrapper->glDrawRangeElementsBaseVertex(mode, start, end, count, type, indices, baseVertex); in drawRangeElementsBaseVertex() 845 … mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) in multiDrawElementsBaseVertex() argument 847 m_wrapper->glMultiDrawElementsBaseVertex(mode, count, type, indices, primCount, baseVertex); in multiDrawElementsBaseVertex()
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D | sglrReferenceContext.hpp | 743 …wElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex); 745 … (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex); 747 …mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex); 753 …mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
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/external/deqp/modules/glshared/ |
D | glsDrawTest.cpp | 262 bool baseVertex; member 1763 …t rangeStart, int rangeEnd, int instanceCount, int indirectOffset, int baseVertex, float coordScal… 1842 …t rangeStart, int rangeEnd, int instanceCount, int indirectOffset, int baseVertex, float coordScal… in render() argument 1956 GLint baseVertex; in render() member 1970 command.baseVertex = baseVertex; in render() 1982 << "\tbaseVertex: " << command.baseVertex << "\n" in render() 2002 …seVertex(primitiveToGL(primitive), vertexCount, indexTypeToGL(indexType), indexOffset, baseVertex); in render() 2007 …iveToGL(primitive), vertexCount, indexTypeToGL(indexType), indexOffset, instanceCount, baseVertex); in render() 2012 …(primitive), rangeStart, rangeEnd, vertexCount, indexTypeToGL(indexType), indexOffset, baseVertex); in render() 2607 << "base vertex " << baseVertex << ", "; in getDesc() [all …]
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D | glsDrawTest.hpp | 236 int baseVertex; //!< used only if drawMethod = DrawElementsIndirect or *BaseVertex member
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | api.cpp | 1203 int32_t baseVertex, in DrawIndexedInstance() argument 1217 …wIndexedInstancedEvent(pDC->drawId, topology, numIndices, indexOffset, baseVertex, numInstances, s… in DrawIndexedInstance() 1279 pDC->FeWork.desc.draw.baseVertex = baseVertex; in DrawIndexedInstance() 1313 int32_t baseVertex in SwrDrawIndexed() argument 1316 DrawIndexedInstance(hContext, topology, numIndices, indexOffset, baseVertex); in SwrDrawIndexed() 1334 int32_t baseVertex, in SwrDrawIndexedInstanced() argument 1337 …DrawIndexedInstance(hContext, topology, numIndices, indexOffset, baseVertex, numInstances, startIn… in SwrDrawIndexedInstanced()
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D | api.h | 489 int32_t baseVertex); 506 int32_t baseVertex,
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/external/deqp/modules/gles31/stress/ |
D | es31sDrawTests.cpp | 68 deInt32 baseVertex; member 263 drawCommand.baseVertex = (m_op == INVALID_DATA_FIRST) ? (overBoundDrawCount) : (0); in iterate() 272 << "\n\tbaseVertex\t" << drawCommand.baseVertex in iterate() 469 …spec.baseVertex = random.chooseWeighted<int, const int*, const float*> (DE_ARRAY_BEGIN(baseVert… in init()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cIndirectParametersTests.hpp | 55 GLuint baseVertex; member
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D | gl4cShaderDrawParametersTests.hpp | 54 GLuint baseVertex; member
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/external/deqp/external/openglcts/docs/specs/ |
D | CTS_ARB_shader_draw_parameters.txt | 41 gl_BaseVertexARB - contain value passed in baseVertex parameter,
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