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Searched refs:basicBlock (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Reactor/
DLLVMRoutineManager.cpp55 …for(llvm::Function::const_iterator basicBlock = function->begin(); basicBlock != function->end(); in startFunctionBody() local
57 instructionCount += basicBlock->size(); in startFunctionBody()
DSubzeroReactor.cpp54 Ice::CfgNode *basicBlock = nullptr; variable
573 if(basicBlock->getInsts().empty() || basicBlock->getInsts().back().getKind() != Ice::Inst::Ret) in acquireRoutine()
638 return B(::basicBlock); in getInsertBlock()
641 void Nucleus::setInsertBlock(BasicBlock *basicBlock) in setInsertBlock() argument
644 ::basicBlock = basicBlock; in setInsertBlock()
661 ::basicBlock = node; in createFunction()
672 ::basicBlock->appendInst(ret); in createRetVoid()
678 ::basicBlock->appendInst(ret); in createRet()
684 ::basicBlock->appendInst(br); in createBr()
690 ::basicBlock->appendInst(br); in createCondBr()
[all …]
DOptimizer.cpp89 for(Ice::CfgNode *basicBlock : function->getNodes()) in eliminateDeadCode()
91 for(Ice::Inst &inst : Ice::reverse_range(basicBlock->getInsts())) in eliminateDeadCode()
366 for(Ice::CfgNode *basicBlock : function->getNodes()) in analyzeUses()
368 for(Ice::Inst &instruction : basicBlock->getInsts()) in analyzeUses()
375 node[&instruction] = basicBlock; in analyzeUses()
DNucleus.hpp61 static void setInsertBlock(BasicBlock *basicBlock);
DLLVMReactor.cpp361 void Nucleus::setInsertBlock(BasicBlock *basicBlock) in setInsertBlock() argument
364 return ::builder->SetInsertPoint(basicBlock); in setInsertBlock()
/external/swiftshader/docs/
DIndex.md30 …CreateSub(ConstantInt::get(Type::getInt32Ty(Context), 1), valueX, "y", basicBlock);`. This is very…
DReactor.md15 …BinaryOperator::CreateSub(ConstantInt::get(Type::getInt32Ty(Context), 1), valueX, "y", basicBlock);