Searched refs:bind_vs (Results 1 – 3 of 3) sorted by relevance
187 struct vc4_uncompiled_shader *bind_vs, *bind_fs; member
169 util_blitter_save_vertex_shader(vc4->blitter, vc4->prog.bind_vs); in vc4_blitter_save()
2759 key->base.shader_state = vc4->prog.bind_vs; in vc4_update_compiled_vs()2889 vc4->prog.bind_vs = hwcso; in vc4_vp_state_bind()