Searched refs:borderColorF (Results 1 – 3 of 3) sorted by relevance
304 …texture.borderColorF[0][0] = texture.borderColorF[0][1] = texture.borderColorF[0][2] = texture.bor… in setBorderColor()305 …texture.borderColorF[1][0] = texture.borderColorF[1][1] = texture.borderColorF[1][2] = texture.bor… in setBorderColor()306 …texture.borderColorF[2][0] = texture.borderColorF[2][1] = texture.borderColorF[2][2] = texture.bor… in setBorderColor()307 …texture.borderColorF[3][0] = texture.borderColorF[3][1] = texture.borderColorF[3][2] = texture.bor… in setBorderColor()
54 float4 borderColorF[4]; member
1134 …Mask & As<Int4>(c.x)) | (~borderMask & *Pointer<Int4>(texture + OFFSET(Texture,borderColorF[0])))); in sampleFloatFilter()1135 …Mask & As<Int4>(c.y)) | (~borderMask & *Pointer<Int4>(texture + OFFSET(Texture,borderColorF[1])))); in sampleFloatFilter()1136 …Mask & As<Int4>(c.z)) | (~borderMask & *Pointer<Int4>(texture + OFFSET(Texture,borderColorF[2])))); in sampleFloatFilter()1137 …Mask & As<Int4>(c.w)) | (~borderMask & *Pointer<Int4>(texture + OFFSET(Texture,borderColorF[3])))); in sampleFloatFilter()