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Searched refs:borderColorF (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.cpp304 …texture.borderColorF[0][0] = texture.borderColorF[0][1] = texture.borderColorF[0][2] = texture.bor… in setBorderColor()
305 …texture.borderColorF[1][0] = texture.borderColorF[1][1] = texture.borderColorF[1][2] = texture.bor… in setBorderColor()
306 …texture.borderColorF[2][0] = texture.borderColorF[2][1] = texture.borderColorF[2][2] = texture.bor… in setBorderColor()
307 …texture.borderColorF[3][0] = texture.borderColorF[3][1] = texture.borderColorF[3][2] = texture.bor… in setBorderColor()
DSampler.hpp54 float4 borderColorF[4]; member
/external/swiftshader/src/Shader/
DSamplerCore.cpp1134 …Mask & As<Int4>(c.x)) | (~borderMask & *Pointer<Int4>(texture + OFFSET(Texture,borderColorF[0])))); in sampleFloatFilter()
1135 …Mask & As<Int4>(c.y)) | (~borderMask & *Pointer<Int4>(texture + OFFSET(Texture,borderColorF[1])))); in sampleFloatFilter()
1136 …Mask & As<Int4>(c.z)) | (~borderMask & *Pointer<Int4>(texture + OFFSET(Texture,borderColorF[2])))); in sampleFloatFilter()
1137 …Mask & As<Int4>(c.w)) | (~borderMask & *Pointer<Int4>(texture + OFFSET(Texture,borderColorF[3])))); in sampleFloatFilter()