Searched refs:colorAngle (Results 1 – 1 of 1) sorted by relevance
644 const float colorAngle = (static_cast<float>(i) / static_cast<float>(frameCount)) * 6.28318f; in executeForConfig() local645 …gl.clearColor((1.0f + deFloatSin(colorAngle)) / 2.0f, 0.7f, (1.0f + deFloatCos(colorAngle)) / 2.0f… in executeForConfig()