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Searched refs:colorbuffer (Results 1 – 17 of 17) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DFramebuffer.cpp64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer) in setColorbuffer() argument
66 mColorbufferType = (colorbuffer != 0) ? type : GL_NONE_OES; in setColorbuffer()
67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer); in setColorbuffer()
128 Renderbuffer *colorbuffer = mColorbufferPointer; in getRenderTarget() local
130 if(colorbuffer) in getRenderTarget()
132 return colorbuffer->getRenderTarget(); in getRenderTarget()
243 Renderbuffer *colorbuffer = getColorbuffer(); in completeness() local
245 if(!colorbuffer) in completeness()
250 if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) in completeness()
257 if(!IsColorRenderable(colorbuffer->getFormat())) in completeness()
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DFramebuffer.h41 void setColorbuffer(GLenum type, GLuint colorbuffer);
89 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
DContext.cpp1334 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer() : nullptr; in getIntegerv() local
1336 if(colorbuffer) in getIntegerv()
1340 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break; in getIntegerv()
1341 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break; in getIntegerv()
1342 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break; in getIntegerv()
1343 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break; in getIntegerv()
/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp88 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level, GLint … in setColorbuffer() argument
90 mColorbufferType[index] = (colorbuffer != 0) ? type : GL_NONE; in setColorbuffer()
91 mColorbufferPointer[index] = lookupRenderbuffer(type, colorbuffer, level); in setColorbuffer()
183 Renderbuffer *colorbuffer = mColorbufferPointer[index]; in getRenderTarget() local
185 if(colorbuffer) in getRenderTarget()
187 return colorbuffer->getRenderTarget(); in getRenderTarget()
338 Renderbuffer *colorbuffer = getColorbuffer(i); in completeness() local
340 if(!colorbuffer) in completeness()
345 …if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0 || (colorbuffer->getDepth() <= mC… in completeness()
352 if(!IsColorRenderable(colorbuffer->getFormat(), version)) in completeness()
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DFramebuffer.h42 …void setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level = 0, GLint layer = …
117 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
DContext.cpp2069 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer(0) : nullptr; in getIntegerv() local
2071 if(colorbuffer) in getIntegerv()
2075 case GL_RED_BITS: *params = colorbuffer->getRedSize(); return true; in getIntegerv()
2076 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); return true; in getIntegerv()
2077 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); return true; in getIntegerv()
2078 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); return true; in getIntegerv()
3440 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer); in clearColorBuffer() local
3442 if(colorbuffer) in clearColorBuffer()
3444 sw::Rect clearRect = colorbuffer->getRect(); in clearColorBuffer()
3451 device->clear(value, format, colorbuffer, clearRect, rgbaMask); in clearColorBuffer()
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Dutilities.cpp650 Renderbuffer *colorbuffer = framebuffer->getReadColorbuffer(); in IsValidReadPixelsFormatType() local
652 if(!colorbuffer) in IsValidReadPixelsFormatType()
657 GLint internalformat = colorbuffer->getFormat(); in IsValidReadPixelsFormatType()
/external/swiftshader/src/OpenGL/libGL/
DFramebuffer.cpp64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer) in setColorbuffer() argument
66 mColorbufferType = (colorbuffer != 0) ? type : GL_NONE; in setColorbuffer()
67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer); in setColorbuffer()
128 Renderbuffer *colorbuffer = mColorbufferPointer; in getRenderTarget() local
130 if(colorbuffer) in getRenderTarget()
132 return colorbuffer->getRenderTarget(); in getRenderTarget()
234 Renderbuffer *colorbuffer = getColorbuffer(); in completeness() local
236 if(!colorbuffer) in completeness()
241 if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) in completeness()
248 if(!gl::IsColorRenderable(colorbuffer->getFormat())) in completeness()
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DFramebuffer.h44 void setColorbuffer(GLenum type, GLuint colorbuffer);
88 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
DContext.cpp1403 Renderbuffer *colorbuffer = framebuffer->getColorbuffer(); in getIntegerv() local
1405 if(colorbuffer) in getIntegerv()
1409 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break; in getIntegerv()
1410 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break; in getIntegerv()
1411 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break; in getIntegerv()
1412 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break; in getIntegerv()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.fbo.msaa.txt40 colorbuffer contents are then resolved to non-multisampled renderbuffer
Dfunctional.texture.mipmap.txt45 colorbuffer.
/external/deqp/modules/gles2/functional/
Des2fFboRenderTest.cpp356 …t FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 d…
409 …const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depth… in Framebuffer() argument
413 , m_colorbuffer (colorbuffer) in Framebuffer()
1324 deUint32 colorbuffer = 1; in render() local
1331 context.bindTexture(GL_TEXTURE_2D, colorbuffer); in render()
1338 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render()
1348 … context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in render()
1350 …ontext.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer); in render()
/external/deqp/modules/gles3/functional/
Des3fFboRenderTest.cpp754 deUint32 colorbuffer = 1; in render() local
762 context.bindTexture(GL_TEXTURE_2D, colorbuffer); in render()
770 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); in render()
780 … context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); in render()
782 …ontext.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer); in render()
/external/mesa3d/src/gallium/docs/source/
Dscreen.rst86 * ``PIPE_CAP_MIXED_COLORBUFFER_FORMATS``: Whether mixed colorbuffer formats are
87 supported, e.g. RGBA8 and RGBA32F as the first and second colorbuffer, resp.
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp606 …eferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::Mult…
DsglrReferenceContext.cpp312 …eferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::Mult… in ReferenceContext() argument
315 , m_defaultColorbuffer (colorbuffer) in ReferenceContext()
320 , m_viewport (0, 0, colorbuffer.raw().getHeight(), colorbuffer.raw().getDepth()) in ReferenceContext()