/external/mesa3d/src/compiler/glsl/ |
D | ir_constant_expression.cpp | 742 const glsl_type *const column_type = array->type->column_type(); in constant_expression_value() local 747 const unsigned mat_idx = column * column_type->vector_elements; in constant_expression_value() 751 switch (column_type->base_type) { in constant_expression_value() 754 for (unsigned i = 0; i < column_type->vector_elements; i++) in constant_expression_value() 760 for (unsigned i = 0; i < column_type->vector_elements; i++) in constant_expression_value() 766 for (unsigned i = 0; i < column_type->vector_elements; i++) in constant_expression_value() 776 return new(ctx) ir_constant(column_type, &data); in constant_expression_value()
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D | ast_function.cpp | 924 const int c = component / src->type->column_type()->vector_elements; in dereference_component() 925 const int r = component % src->type->column_type()->vector_elements; in dereference_component() 930 col->type = src->type->column_type(); in dereference_component() 991 if (ir->type != constructor_type->column_type()) { in process_vec_mat_constructor() 994 constructor_type->column_type()->name, in process_vec_mat_constructor() 1517 const glsl_type *const col_type = var->type->column_type(); in emit_inline_matrix_constructor()
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D | opt_array_splitting.cpp | 441 subtype = type->column_type(); in optimize_split_arrays()
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D | ir.cpp | 1243 type = vt->column_type(); in set_array()
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D | glsl_parser_extras.cpp | 919 _mesa_ast_set_aggregate_type(type->column_type(), expr); in _mesa_ast_set_aggregate_type()
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/external/toolchain-utils/crosperf/ |
D | column_chart.py | 23 def AddColumn(self, name, column_type): argument 24 self.columns.append((column_type, name))
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/external/webrtc/tools/python_charts/webrtc/ |
D | data_helper.py | 83 column_type = self.table_description[field_name][0] 85 result_table_description[column_name] = (column_type, column_description)
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/external/javasqlite/src/main/java/SQLite/ |
D | Stmt.java | 212 public native int column_type(int col) throws SQLite.Exception; in column_type() method in Stmt 228 switch (column_type(col)) { in column()
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/external/mesa3d/src/compiler/ |
D | nir_types.cpp | 41 return type->column_type(); in glsl_get_array_element() 72 return type->column_type(); in glsl_get_column_type()
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D | glsl_types.cpp | 1143 if (type_a->row_type() == type_b->column_type()) { in get_mul_type() 1151 type_a->column_type()->vector_elements, in get_mul_type() 1168 type_a->column_type()->vector_elements, in get_mul_type() 1182 if (type_a == type_b->column_type()) { in get_mul_type()
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D | glsl_types.h | 704 const glsl_type *column_type() const in column_type() function
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/external/tensorflow/tensorflow/contrib/layers/python/layers/ |
D | feature_column.py | 2656 for column_name, column_type in dict_for_parse_example.items(): 2657 if isinstance(column_type, parsing_ops.VarLenFeature): 2660 column_type.dtype, name="Placeholder_{}".format(column_name)) 2664 column_type.dtype, 2665 shape=(None, column_type.shape[0]),
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/external/sqlite/dist/orig/ |
D | sqlite3ext.h | 73 int (*column_type)(sqlite3_stmt*,int iCol); member 362 #define sqlite3_column_type sqlite3_api->column_type
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D | sqlite3.c | 113338 int (*column_type)(sqlite3_stmt*,int iCol); 113627 #define sqlite3_column_type sqlite3_api->column_type
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/external/sqlite/dist/ |
D | sqlite3ext.h | 73 int (*column_type)(sqlite3_stmt*,int iCol); member 362 #define sqlite3_column_type sqlite3_api->column_type
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D | sqlite3.c | 113338 int (*column_type)(sqlite3_stmt*,int iCol); 113627 #define sqlite3_column_type sqlite3_api->column_type
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/external/mesa3d/src/compiler/spirv/ |
D | vtn_variables.c | 589 const struct glsl_type *column_type = in _vtn_block_load_store() local 612 *inout = vtn_create_ssa_value(b, column_type); in _vtn_block_load_store()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_vec4_visitor.cpp | 590 const glsl_type *col_type = type->column_type(); in type_size_xvec4()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cEnhancedLayoutsTests.cpp | 426 const Type column_type = GetType(m_basic_type, 1, m_n_rows); in GetGLSLConstructor() local 433 stream << column_type.GetGLSLConstructor(column_data); in GetGLSLConstructor()
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