Searched refs:compressed_depthtex_mask (Results 1 – 3 of 3) sorted by relevance
645 dst->views.compressed_depthtex_mask |= 1 << i; in r600_set_sampler_views()647 dst->views.compressed_depthtex_mask &= ~(1 << i); in r600_set_sampler_views()679 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask; in r600_set_sampler_views()1461 if (views->compressed_depthtex_mask) { in r600_update_derived_state()
354 uint32_t compressed_depthtex_mask; /* which textures are depth */ member
264 unsigned depth_texture_mask = textures->compressed_depthtex_mask; in r600_decompress_depth_textures()