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/external/python/cpython2/Lib/test/
Dtest_generators.py1182 corner = self.coords2index(0, 0)
1183 remove_from_successors(corner)
1184 self.lastij = corner
1185 yield corner
1186 add_to_successors(corner)
1190 corner = self.coords2index(0, 0)
1191 assert self.lastij == corner # i.e., we started in the corner
1194 assert len(succs[corner]) == 2
1195 assert self.coords2index(1, 2) in succs[corner]
1196 assert self.coords2index(2, 1) in succs[corner]
[all …]
/external/syslinux/gpxe/src/hci/mucurses/
Dedging.c21 chtype corner = '+' | win->attrs; /* default corner character */ in box() local
23 corner, corner, corner, corner ); in box()
/external/eigen/test/
Dgeo_alignedbox.cpp130 VERIFY_IS_APPROX( m, box.corner( BoxType::BottomLeft ) ); in specificTest1()
131 VERIFY_IS_APPROX( M, box.corner( BoxType::TopRight ) ); in specificTest1()
134 VERIFY_IS_APPROX( bottomRight, box.corner( BoxType::BottomRight ) ); in specificTest1()
135 VERIFY_IS_APPROX( topLeft, box.corner( BoxType::TopLeft ) ); in specificTest1()
156 VERIFY_IS_APPROX( m, box.corner( BoxType::BottomLeftFloor ) ); in specificTest2()
157 VERIFY_IS_APPROX( M, box.corner( BoxType::TopRightCeil ) ); in specificTest2()
160 VERIFY_IS_APPROX( bottomRightFloor, box.corner( BoxType::BottomRightFloor ) ); in specificTest2()
161 VERIFY_IS_APPROX( topLeftFloor, box.corner( BoxType::TopLeftFloor ) ); in specificTest2()
Deigen2support.cpp39 VERIFY_IS_EQUAL((m1.corner(TopLeft,1,1)), (m1.block(0,0,1,1))); in eigen2support()
40 VERIFY_IS_EQUAL((m1.template corner<1,1>(TopLeft)), (m1.template block<1,1>(0,0))); in eigen2support()
/external/libvterm/src/encoding/
DDECdrawing.tbl11 6/10 = U+2518 # BOX DRAWINGS LIGHT UP AND LEFT (bottom-right corner)
12 6/11 = U+2510 # BOX DRAWINGS LIGHT DOWN AND LEFT (top-right corner)
13 6/12 = U+250C # BOX DRAWINGS LIGHT DOWN AND RIGHT (top-left corner)
14 6/13 = U+2514 # BOX DRAWINGS LIGHT UP AND RIGHT (bottom-left corner)
/external/python/cpython3/Lib/test/
Dtest_generators.py1460 corner = self.coords2index(0, 0)
1461 remove_from_successors(corner)
1462 self.lastij = corner
1463 yield corner
1464 add_to_successors(corner)
1468 corner = self.coords2index(0, 0)
1469 assert self.lastij == corner # i.e., we started in the corner
1472 assert len(succs[corner]) == 2
1473 assert self.coords2index(1, 2) in succs[corner]
1474 assert self.coords2index(2, 1) in succs[corner]
[all …]
/external/swiftshader/third_party/LLVM/docs/CommandGuide/
Dmanpage.css223 background: #f0f5fa url(/i/corner-leftline.gif) repeat-y;
227 background: #f0f5fa url(/i/corner-rightline.gif) repeat-y;
231 background: #f0f5fa url(/i/corner-topline.gif) repeat-x;
235 background: #f0f5fa url(/i/corner-botline.gif) repeat-x;
239 background: #ffffff url(/i/corner-rightline.gif) repeat-y;
243 background: #ffffff url(/i/corner-topline.gif) repeat-x;
247 background: #ffffff url(/i/corner-botline.gif) repeat-x;
255 background: #ffffff url(/i/corner-leftline.gif) repeat-y;
/external/swiftshader/third_party/LLVM/docs/CommandGuide/html/
Dmanpage.css223 background: #f0f5fa url(/i/corner-leftline.gif) repeat-y;
227 background: #f0f5fa url(/i/corner-rightline.gif) repeat-y;
231 background: #f0f5fa url(/i/corner-topline.gif) repeat-x;
235 background: #f0f5fa url(/i/corner-botline.gif) repeat-x;
239 background: #ffffff url(/i/corner-rightline.gif) repeat-y;
243 background: #ffffff url(/i/corner-topline.gif) repeat-x;
247 background: #ffffff url(/i/corner-botline.gif) repeat-x;
255 background: #ffffff url(/i/corner-leftline.gif) repeat-y;
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp308 const char* corner = vars.fCornerVars.fPoint; in onEmitGeometryShader() local
309 SkASSERT(corner); in onEmitGeometryShader()
311 g->codeAppendf("%s(%s + float2(-bloat, -bloat));", emitVertexFn, corner); in onEmitGeometryShader()
312 g->codeAppendf("%s(%s + float2(-bloat, +bloat));", emitVertexFn, corner); in onEmitGeometryShader()
313 g->codeAppendf("%s(%s + float2(+bloat, -bloat));", emitVertexFn, corner); in onEmitGeometryShader()
314 g->codeAppendf("%s(%s + float2(+bloat, +bloat));", emitVertexFn, corner); in onEmitGeometryShader()
/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp317 const char* corner = vars.fCornerVars.fPoint; in onEmitGeometryShader() local
318 SkASSERT(corner); in onEmitGeometryShader()
320 g->codeAppendf("%s(%s + float2(-bloat, -bloat));", emitVertexFn, corner); in onEmitGeometryShader()
321 g->codeAppendf("%s(%s + float2(-bloat, +bloat));", emitVertexFn, corner); in onEmitGeometryShader()
322 g->codeAppendf("%s(%s + float2(+bloat, -bloat));", emitVertexFn, corner); in onEmitGeometryShader()
323 g->codeAppendf("%s(%s + float2(+bloat, +bloat));", emitVertexFn, corner); in onEmitGeometryShader()
/external/tensorflow/tensorflow/core/api_def/base_api/
Dapi_def_ResizeNearestNeighbor.pbtxt26 If true, the centers of the 4 corner pixels of the input and output tensors are
27 aligned, preserving the values at the corner pixels. Defaults to false.
Dapi_def_QuantizedResizeBilinear.pbtxt26 If true, the centers of the 4 corner pixels of the input and output tensors are
27 aligned, preserving the values at the corner pixels. Defaults to false.
Dapi_def_ResizeBicubic.pbtxt26 If true, the centers of the 4 corner pixels of the input and output tensors are
27 aligned, preserving the values at the corner pixels. Defaults to false.
Dapi_def_ResizeBilinear.pbtxt26 If true, the centers of the 4 corner pixels of the input and output tensors are
27 aligned, preserving the values at the corner pixels. Defaults to false.
Dapi_def_ExtractGlimpse.pbtxt37 upper left corner of the input images.
72 left corner, the lower right corner is located at (1.0, 1.0) and the
Dapi_def_ResizeArea.pbtxt26 If true, the centers of the 4 corner pixels of the input and output tensors are
27 aligned, preserving the values at the corner pixels. Defaults to false.
/external/skqp/gm/
Dpatheffects.cpp20 sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25); in compose_pe() local
23 compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner); in compose_pe()
25 compose = corner; in compose_pe()
Doccludedrrectblur.cpp63 static void draw_45(SkCanvas* canvas, SkRRect::Corner corner, in draw_45() argument
70 switch (corner) { in draw_45()
174 static void draw_30_60(SkCanvas* canvas, SkRRect::Corner corner, const SkVector& v, in draw_30_60() argument
181 switch (corner) { in draw_30_60()
/external/skia/gm/
Dpatheffects.cpp20 sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25); in compose_pe() local
23 compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner); in compose_pe()
25 compose = corner; in compose_pe()
Doccludedrrectblur.cpp63 static void draw_45(SkCanvas* canvas, SkRRect::Corner corner, in draw_45() argument
70 switch (corner) { in draw_45()
174 static void draw_30_60(SkCanvas* canvas, SkRRect::Corner corner, const SkVector& v, in draw_30_60() argument
181 switch (corner) { in draw_30_60()
/external/pdfium/xfa/fxfa/parser/
Dcxfa_box.cpp142 CXFA_Corner* corner; in GetStrokesInternal() local
144 corner = in GetStrokesInternal()
147 corner = JSObject()->GetProperty<CXFA_Corner>(i, XFA_Element::Corner); in GetStrokesInternal()
152 if (corner || i == 0) { in GetStrokesInternal()
153 strokes[j] = corner; in GetStrokesInternal()
/external/libxkbcommon/xkbcommon/test/data/keymaps/
Dquartz.xkb810 corner= 1,
815 corner= 1,
820 corner= 1,
825 corner= 1,
830 corner= 1,
835 corner= 1,
840 corner= 1,
845 corner= 1,
850 corner= 1,
855 corner= 1,
[all …]
/external/python/cpython2/Tools/webchecker/
Dtktools.py87 corner = None
98 corner = Frame(vbarframe, width=sbwidth, height=sbwidth)
99 corner.propagate(0)
100 corner.pack(side=BOTTOM)
/external/eigen/doc/
DA05_PortingFrom2To3.dox51 matrix.corner(TopLeft,r,c)
52 matrix.corner(TopRight,r,c)
53 matrix.corner(BottomLeft,r,c)
54 matrix.corner(BottomRight,r,c)
55 matrix.corner<r,c>(TopLeft)
56 matrix.corner<r,c>(TopRight)
57 matrix.corner<r,c>(BottomLeft)
58 matrix.corner<r,c>(BottomRight)
/external/autotest/client/site_tests/firmware_TouchMTB/tests/logs/lumpy/20130506_032659-fw_11.23-robot_sim/
Dtouch_firmware_report-lumpy-fw_11.23-complete-20130614_06581762 Use one finger to physically click the bottom left corner of the touch surface.
91 Use one finger to physically click the bottom left corner of the touch surface.
178 Use one finger to physically click the bottom right corner of the touch surface.
207 Use one finger to physically click the bottom right corner of the touch surface.

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