/external/skqp/src/gpu/effects/ |
D | GrDisableColorXP.cpp | 26 GrGLSLXferProcessor* createGLSLInstance() const override; 71 GrGLSLXferProcessor* DisableColorXP::createGLSLInstance() const { return new GLDisableColorXP(*this… in createGLSLInstance() function in DisableColorXP
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D | GrDistanceFieldGeoProc.h | 92 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 149 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 217 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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D | GrBezierEffect.h | 109 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 191 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 272 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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D | GrPorterDuffXferProcessor.cpp | 406 GrGLSLXferProcessor* createGLSLInstance() const override; 501 GrGLSLXferProcessor* PorterDuffXferProcessor::createGLSLInstance() const { in createGLSLInstance() function in PorterDuffXferProcessor 517 GrGLSLXferProcessor* createGLSLInstance() const override; 573 GrGLSLXferProcessor* ShaderPDXferProcessor::createGLSLInstance() const { in createGLSLInstance() function in ShaderPDXferProcessor 588 GrGLSLXferProcessor* createGLSLInstance() const override; 686 GrGLSLXferProcessor* PDLCDXferProcessor::createGLSLInstance() const { in createGLSLInstance() function in PDLCDXferProcessor
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D | GrCoverageSetOpXP.cpp | 28 GrGLSLXferProcessor* createGLSLInstance() const override; 89 GrGLSLXferProcessor* CoverageSetOpXP::createGLSLInstance() const { in createGLSLInstance() function in CoverageSetOpXP
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D | GrShadowGeoProc.h | 35 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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D | GrBitmapTextGeoProc.h | 52 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override;
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D | GrShadowGeoProc.cpp | 72 GrGLSLPrimitiveProcessor* GrRRectShadowGeoProc::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance() function in GrRRectShadowGeoProc
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/external/skia/src/gpu/effects/ |
D | GrDisableColorXP.cpp | 26 GrGLSLXferProcessor* createGLSLInstance() const override; 71 GrGLSLXferProcessor* DisableColorXP::createGLSLInstance() const { return new GLDisableColorXP(*this… in createGLSLInstance() function in DisableColorXP
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D | GrDistanceFieldGeoProc.h | 92 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 152 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 222 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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D | GrBezierEffect.h | 109 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 191 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 272 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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D | GrPorterDuffXferProcessor.cpp | 406 GrGLSLXferProcessor* createGLSLInstance() const override; 501 GrGLSLXferProcessor* PorterDuffXferProcessor::createGLSLInstance() const { in createGLSLInstance() function in PorterDuffXferProcessor 517 GrGLSLXferProcessor* createGLSLInstance() const override; 573 GrGLSLXferProcessor* ShaderPDXferProcessor::createGLSLInstance() const { in createGLSLInstance() function in ShaderPDXferProcessor 588 GrGLSLXferProcessor* createGLSLInstance() const override; 686 GrGLSLXferProcessor* PDLCDXferProcessor::createGLSLInstance() const { in createGLSLInstance() function in PDLCDXferProcessor
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D | GrCoverageSetOpXP.cpp | 28 GrGLSLXferProcessor* createGLSLInstance() const override; 89 GrGLSLXferProcessor* CoverageSetOpXP::createGLSLInstance() const { in createGLSLInstance() function in CoverageSetOpXP
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D | GrShadowGeoProc.h | 35 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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D | GrBitmapTextGeoProc.h | 52 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override;
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D | GrShadowGeoProc.cpp | 72 GrGLSLPrimitiveProcessor* GrRRectShadowGeoProc::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance() function in GrRRectShadowGeoProc
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/external/skqp/tests/ |
D | GrPipelineDynamicStateTest.cpp | 70 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final; 102 GrPipelineDynamicStateTestProcessor::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance() function in GrPipelineDynamicStateTestProcessor
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/external/skia/tests/ |
D | GrPipelineDynamicStateTest.cpp | 70 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final; 102 GrPipelineDynamicStateTestProcessor::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance() function in GrPipelineDynamicStateTestProcessor
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/external/skia/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.cpp | 98 fGeometryProcessor.reset(proc.createGLSLInstance(*this->shaderCaps())); in emitAndInstallPrimProc() 163 GrGLSLFragmentProcessor* fragProc = fp.createGLSLInstance(); in emitAndInstallFragProc() 204 fXferProcessor.reset(xp.createGLSLInstance()); in emitAndInstallXferProc()
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/external/skqp/src/gpu/ |
D | GrPathProcessor.h | 36 virtual GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override;
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/external/skia/src/gpu/ |
D | GrPathProcessor.h | 36 virtual GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override;
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.cpp | 98 fGeometryProcessor.reset(proc.createGLSLInstance(*this->shaderCaps())); in emitAndInstallPrimProc() 163 GrGLSLFragmentProcessor* fragProc = fp.createGLSLInstance(); in emitAndInstallFragProc() 204 fXferProcessor.reset(xp.createGLSLInstance()); in emitAndInstallXferProc()
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/external/skia/src/gpu/ccpr/ |
D | GrCCPathProcessor.h | 80 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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/external/skqp/src/gpu/ccpr/ |
D | GrCCPathProcessor.h | 80 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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D | GrCCCoverageProcessor.cpp | 81 GrGLSLPrimitiveProcessor* GrCCCoverageProcessor::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance() function in GrCCCoverageProcessor
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