Searched refs:createRenderContext (Results 1 – 11 of 11) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
D | glcContext.cpp | 40 createRenderContext(contextType); in Context() 48 void Context::createRenderContext(glu::ContextType& contextType, glu::ContextFlags ctxFlags) in createRenderContext() function in deqp::Context 65 …m_renderCtx = glu::createRenderContext(m_testCtx.getPlatform(), m_testCtx.getCommandLine(), rend… in createRenderContext()
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D | glcContext.hpp | 82 …void createRenderContext(glu::ContextType& contextType, glu::ContextFlags ctxFlags = (glu::Context…
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D | glcNoErrorTests.cpp | 81 …RenderContext* noErrorContext = createRenderContext(m_testCtx.getPlatform(), commandLine, renderCf… in verifyNoErrorContext()
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D | glcContextFlagsTests.cpp | 71 m_caseContext = glu::createRenderContext(m_testCtx.getPlatform(), commandLine, renderCfg); in createContext()
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D | glcRobustnessTests.cpp | 86 return createRenderContext(m_testCtx.getPlatform(), commandLine, renderCfg); in createRobustContext()
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/external/deqp/modules/gles31/ |
D | tes31Context.cpp | 43 createRenderContext(); in Context() 58 void Context::createRenderContext (void) in createRenderContext() function in deqp::gles31::Context
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D | tes31Context.hpp | 60 void createRenderContext (void);
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/external/deqp/framework/opengl/ |
D | gluRenderContext.cpp | 133 RenderContext* createRenderContext (tcu::Platform& platform, const tcu::CommandLine& cmdLine, const… in createRenderContext() function 180 return createRenderContext(platform, cmdLine, config); in createDefaultRenderContext()
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D | gluRenderContext.hpp | 235 RenderContext* createRenderContext (tcu::Platform& platform, const tcu::CommandLine& cmdLine, c…
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cContextFlushControlTests.cpp | 214 …context = platform.createRenderContext(renderContextType, m_context.getTestContext().getCommandLin… in createNoFlushContext() 486 …m_context = platform.createRenderContext(renderContextType, m_test_context.getTestContext().getCom… in createContext()
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D | gl4cKHRDebugTests.cpp | 205 m_rc = createRenderContext(platform, commandLine, renderCfg); in initDebug() 229 m_rc = createRenderContext(platform, commandLine, renderCfg); in initNonDebug()
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