Searched refs:csProg (Results 1 – 1 of 1) sorted by relevance
108 const struct gl_shader_program *csProg = in update_program() local241 if (csProg && csProg->data->LinkStatus in update_program()242 && csProg->_LinkedShaders[MESA_SHADER_COMPUTE]) { in update_program()245 csProg->_LinkedShaders[MESA_SHADER_COMPUTE]->Program); in update_program()