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Searched refs:currentFunction (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DAnalyzeCallDepth.cpp108 currentFunction(0) in AnalyzeCallDepth()
173 currentFunction = findFunctionByName(node->getName()); in visitAggregate()
175 if(!currentFunction) in visitAggregate()
177 currentFunction = new FunctionNode(node); in visitAggregate()
178 functions.push_back(currentFunction); in visitAggregate()
183 currentFunction = 0; in visitAggregate()
204 if(currentFunction) in visitAggregate()
206 currentFunction->addCallee(function); in visitAggregate()
DAnalyzeCallDepth.h61 FunctionNode *currentFunction; variable
DOutputASM.h355 int currentFunction; variable
DOutputASM.cpp514 currentFunction = 0; in OutputASM()
1291 currentFunction = function->label; in visitAggregate()
1947 copy(functionArray[currentFunction].ret, value); in visitBranch()