Searched refs:current_data (Results 1 – 12 of 12) sorted by relevance
45 current_data = None49 current_data = f.read()51 current_data = None54 current_data = None56 if current_data is not None and current_data == data:
86 packed_result_block.cols_stride(), packed_lhs_.current_data(), in ComputeRun()87 packed_rhs_.current_data(), start_depth, depth); in ComputeRun()
49 std::uint8_t* dst_ptr = dst->current_data(); in Pack()150 std::uint8_t* dst_ptr = dst->current_data(); in Pack()276 std::uint8_t* dst_ptr = dst->current_data(); in Pack()
75 const std::uint8_t* current_data() const { in current_data() function79 std::uint8_t* current_data() { in current_data() function258 std::uint8_t* dst_ptr = dst->current_data(); in Pack()
51 std::uint8_t* dst_ptr = dst->current_data(); in Pack()
49 std::uint8_t* dst_ptr = dst->current_data(); in Pack()203 std::uint8_t* dst_ptr = dst->current_data(); in Pack()
1080 const ubyte *current_data = NULL; in try_update_scene_state() local1087 current_data = (ubyte *) llvmpipe_resource_data(buffer); in try_update_scene_state()1091 current_data = (ubyte *) setup->constants[i].current.user_buffer; in try_update_scene_state()1094 if (current_data) { in try_update_scene_state()1095 current_data += setup->constants[i].current.buffer_offset; in try_update_scene_state()1102 current_data, in try_update_scene_state()1113 current_data, in try_update_scene_state()
59 if (node->current_data) { in _playback_copy_to_current()60 data = node->current_data; in _playback_copy_to_current()
453 node->current_data = NULL; in _save_compile_vertex_list()457 node->current_data = NULL; in _save_compile_vertex_list()463 node->current_data = malloc(node->current_size * sizeof(GLfloat)); in _save_compile_vertex_list()464 if (node->current_data) { in _save_compile_vertex_list()473 memcpy(node->current_data, in _save_compile_vertex_list()1608 free(node->current_data); in vbo_destroy_vertex_list()1609 node->current_data = NULL; in vbo_destroy_vertex_list()
73 fi_type *current_data; member
81 std::uint8_t* current_data() {
2801 PerIsolateThreadData* current_data = CurrentPerIsolateThreadData(); in Throw() local2802 if (current_data != NULL) { in Throw()2803 current_isolate = current_data->isolate_; in Throw()2821 EntryStackItem* item = new EntryStackItem(current_data, in Throw()