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Searched refs:deFloatCeil (Results 1 – 25 of 31) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fDitheringTests.cpp183 channelChoices.push_back(de::min(channelMax, (int)deFloatCeil(scaledInput))); in checkColor()
184 channelChoices.push_back(de::max(0, (int)deFloatCeil(scaledInput) - 1)); in checkColor()
190 channelChoices.push_back((int)deFloatCeil(scaledInput) - 2); in checkColor()
192 channelChoices.push_back((int)deFloatCeil(scaledInput) + 1); in checkColor()
Des3fShaderCommonFunctionTests.cpp1345 const float ref1 = deFloatCeil(in0); in compare()
1456 const float ref = deFloatCeil(in0); in compare()
1477 const int minRes = int(deFloatCeil(in0-eps)); in compare()
1478 const int maxRes = int(deFloatCeil(in0+eps)); in compare()
Des3fShaderConstExprTests.cpp121 …{"ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCeil(82.2f)… in init()
Des3fStencilTests.cpp286 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2))); in iterate()
Des3fFboTestUtil.cpp1046 const int error = int(deFloatCeil(255.0f * 2.0f / float(srcMaxValue))); in calculateU8ConversionError()
/external/deqp/modules/gles2/functional/
Des2fDitheringTests.cpp183 channelChoices.push_back(de::min(channelMax, (int)deFloatCeil(scaledInput))); in checkColor()
184 channelChoices.push_back(de::max(0, (int)deFloatCeil(scaledInput) - 1)); in checkColor()
190 channelChoices.push_back((int)deFloatCeil(scaledInput) - 2); in checkColor()
192 channelChoices.push_back((int)deFloatCeil(scaledInput) + 1); in checkColor()
Des2fShaderConstExprTests.cpp109 …{"ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCeil(82.2f)… in init()
Des2fStencilTests.cpp283 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2))); in iterate()
/external/deqp/framework/randomshaders/
DrsgUtils.hpp63 float newMin = deFloatCeil(min*subdiv)/subdiv; in quantizeFloatRange()
DrsgExpression.cpp539 return (int)deFloatCeil(src); in convert()
555 dstMin = (int)deFloatCeil(srcMin); in convertValueRange()
/external/deqp/framework/delibs/debase/
DdeMath.h88 DE_INLINE float deFloatCeil (float a) { return (float)ceil(a); } in deFloatCeil() function
213 DE_INLINE deInt32 deCeilFloatToInt32 (float x) { return (deInt32)(deFloatCeil(x)); } in deCeilFloatToInt32()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderUtils.cpp891 level = (float)((int)(deFloatCeil(level) + 0.5f)); in getTessellationLevelAfterVertexSpacing()
918 int level_temp = (int)(deFloatCeil(level) + 0.5f); in getTessellationLevelAfterVertexSpacing()
950 int level_temp = (int)(deFloatCeil(level) + 0.5f); in getTessellationLevelAfterVertexSpacing()
/external/deqp/framework/common/
DtcuRasterizationVerifier.cpp199 …aabb.z() = (int)deFloatCeil (de::max(de::max(screenSpace[0].x(), screenSpace[1].x()), screenSpace[… in getTriangleAABB()
200 …aabb.w() = (int)deFloatCeil (de::max(de::max(screenSpace[0].y(), screenSpace[1].y()), screenSpace[… in getTriangleAABB()
799 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()), in verifyTriangleGroupInterpolationWithInterpolator()
800 (int)deFloatCeil (colorMaxF.y()), in verifyTriangleGroupInterpolationWithInterpolator()
801 (int)deFloatCeil (colorMaxF.z())); in verifyTriangleGroupInterpolationWithInterpolator()
1628 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()), in verifyLineGroupPixelIndependentInterpolation()
1629 (int)deFloatCeil (colorMaxF.y()), in verifyLineGroupPixelIndependentInterpolation()
1630 (int)deFloatCeil (colorMaxF.z())); in verifyLineGroupPixelIndependentInterpolation()
1982 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()), in verifySinglesampleWideLineGroupInterpolation()
1983 (int)deFloatCeil (colorMaxF.y()), in verifySinglesampleWideLineGroupInterpolation()
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DtcuTexLookupVerifier.cpp1357 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
1422 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
1729 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
1761 const int maxL = (int)deFloatCeil(layerCoord + err + 0.5f) - 1; // Round up in computeLayerRange()
1816 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
1886 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
1980 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
2081 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
DtcuTexture.cpp2191 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray1DOffset()
2231 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DOffset()
2271 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray3DOffset()
2311 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray1DCompare()
2351 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DCompare()
2686 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArrayCubeSeamless()
2856 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArrayCubeSeamlessCompare()
2948 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleCubeArraySeamless()
3030 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleCubeArraySeamlessCompare()
DtcuTexCompareVerifier.cpp855 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isTexCompareResultValid()
1138 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isTexCompareResultValid()
1212 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isTexCompareResultValid()
DtcuVectorUtil.hpp454 TCU_DECLARE_VECTOR_UNARY_FUNC(ceil, deFloatCeil)
/external/deqp/external/openglcts/modules/common/
DglcShaderConstExprTests.cpp373 …{ "ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatCeil(82.… in init()
411 …{ "ceil", "ceil(${T} (2.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_INT, { deFloatCeil(2.2f) … in init()
/external/deqp/modules/gles31/functional/
Des31fSampleShadingTests.cpp329 DE_ASSERT(deFloatCeil(ratio * (float)m_numTargetSamples) == float(sampleCount)); in setShadingValue()
Des31fShaderCommonFunctionTests.cpp1428 const float ref1 = deFloatCeil(in0); in compare()
1539 const float ref = deFloatCeil(in0); in compare()
1560 const int minRes = int(deFloatCeil(in0-eps)); in compare()
1561 const int maxRes = int(deFloatCeil(in0+eps)); in compare()
Des31fFboTestUtil.cpp600 const int error = int(deFloatCeil(255.0f * 2.0f / float(srcMaxValue))); in calculateU8ConversionError()
Des31fPrimitiveBoundingBoxTests.cpp821 pixelBox.x() = (int)deFloatCeil(vertexBox.x()+halfPixel); in getViewportPatternArea()
822 pixelBox.y() = (int)deFloatCeil(vertexBox.y()+halfPixel); in getViewportPatternArea()
830 pixelBox.z() = (int)deFloatCeil(vertexBox.z()+halfPixel); in getViewportPatternArea()
831 pixelBox.w() = (int)deFloatCeil(vertexBox.w()+halfPixel); in getViewportPatternArea()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderCommonFunctionTests.cpp1662 const float ref1 = deFloatCeil(in0); in compare()
1787 const float ref = deFloatCeil(in0); in compare()
1808 const int minRes = int(deFloatCeil(in0-eps)); in compare()
1809 const int maxRes = int(deFloatCeil(in0+eps)); in compare()
/external/deqp/modules/glshared/
DglsStateQueryUtil.hpp77 return (T)(deFloatCeil(val - 0.5f)); in roundGLfloatToNearestIntegerHalfDown()
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationUtil.cpp771 int result = (int)deFloatCeil(clampedTessLevel); in getRoundedTessLevel()

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