/external/deqp/modules/gles3/functional/ |
D | es3fDitheringTests.cpp | 183 channelChoices.push_back(de::min(channelMax, (int)deFloatCeil(scaledInput))); in checkColor() 184 channelChoices.push_back(de::max(0, (int)deFloatCeil(scaledInput) - 1)); in checkColor() 190 channelChoices.push_back((int)deFloatCeil(scaledInput) - 2); in checkColor() 192 channelChoices.push_back((int)deFloatCeil(scaledInput) + 1); in checkColor()
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D | es3fShaderCommonFunctionTests.cpp | 1345 const float ref1 = deFloatCeil(in0); in compare() 1456 const float ref = deFloatCeil(in0); in compare() 1477 const int minRes = int(deFloatCeil(in0-eps)); in compare() 1478 const int maxRes = int(deFloatCeil(in0+eps)); in compare()
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D | es3fShaderConstExprTests.cpp | 121 …{"ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCeil(82.2f)… in init()
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D | es3fStencilTests.cpp | 286 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2))); in iterate()
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D | es3fFboTestUtil.cpp | 1046 const int error = int(deFloatCeil(255.0f * 2.0f / float(srcMaxValue))); in calculateU8ConversionError()
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/external/deqp/modules/gles2/functional/ |
D | es2fDitheringTests.cpp | 183 channelChoices.push_back(de::min(channelMax, (int)deFloatCeil(scaledInput))); in checkColor() 184 channelChoices.push_back(de::max(0, (int)deFloatCeil(scaledInput) - 1)); in checkColor() 190 channelChoices.push_back((int)deFloatCeil(scaledInput) - 2); in checkColor() 192 channelChoices.push_back((int)deFloatCeil(scaledInput) + 1); in checkColor()
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D | es2fShaderConstExprTests.cpp | 109 …{"ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCeil(82.2f)… in init()
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D | es2fStencilTests.cpp | 283 int gridSize = (int)deFloatCeil(deFloatSqrt((float)(numStencilValues+2))); in iterate()
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/external/deqp/framework/randomshaders/ |
D | rsgUtils.hpp | 63 float newMin = deFloatCeil(min*subdiv)/subdiv; in quantizeFloatRange()
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D | rsgExpression.cpp | 539 return (int)deFloatCeil(src); in convert() 555 dstMin = (int)deFloatCeil(srcMin); in convertValueRange()
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/external/deqp/framework/delibs/debase/ |
D | deMath.h | 88 DE_INLINE float deFloatCeil (float a) { return (float)ceil(a); } in deFloatCeil() function 213 DE_INLINE deInt32 deCeilFloatToInt32 (float x) { return (deInt32)(deFloatCeil(x)); } in deCeilFloatToInt32()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderUtils.cpp | 891 level = (float)((int)(deFloatCeil(level) + 0.5f)); in getTessellationLevelAfterVertexSpacing() 918 int level_temp = (int)(deFloatCeil(level) + 0.5f); in getTessellationLevelAfterVertexSpacing() 950 int level_temp = (int)(deFloatCeil(level) + 0.5f); in getTessellationLevelAfterVertexSpacing()
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/external/deqp/framework/common/ |
D | tcuRasterizationVerifier.cpp | 199 …aabb.z() = (int)deFloatCeil (de::max(de::max(screenSpace[0].x(), screenSpace[1].x()), screenSpace[… in getTriangleAABB() 200 …aabb.w() = (int)deFloatCeil (de::max(de::max(screenSpace[0].y(), screenSpace[1].y()), screenSpace[… in getTriangleAABB() 799 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()), in verifyTriangleGroupInterpolationWithInterpolator() 800 (int)deFloatCeil (colorMaxF.y()), in verifyTriangleGroupInterpolationWithInterpolator() 801 (int)deFloatCeil (colorMaxF.z())); in verifyTriangleGroupInterpolationWithInterpolator() 1628 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()), in verifyLineGroupPixelIndependentInterpolation() 1629 (int)deFloatCeil (colorMaxF.y()), in verifyLineGroupPixelIndependentInterpolation() 1630 (int)deFloatCeil (colorMaxF.z())); in verifyLineGroupPixelIndependentInterpolation() 1982 const tcu::IVec3 colorMax ((int)deFloatCeil (colorMaxF.x()), in verifySinglesampleWideLineGroupInterpolation() 1983 (int)deFloatCeil (colorMaxF.y()), in verifySinglesampleWideLineGroupInterpolation() [all …]
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D | tcuTexLookupVerifier.cpp | 1357 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 1422 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 1729 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 1761 const int maxL = (int)deFloatCeil(layerCoord + err + 0.5f) - 1; // Round up in computeLayerRange() 1816 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 1886 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 1980 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid() 2081 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isLookupResultValid()
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D | tcuTexture.cpp | 2191 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray1DOffset() 2231 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DOffset() 2271 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray3DOffset() 2311 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray1DCompare() 2351 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArray2DCompare() 2686 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArrayCubeSeamless() 2856 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleLevelArrayCubeSeamlessCompare() 2948 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleCubeArraySeamless() 3030 int level = deClamp32((int)deFloatCeil(lod + 0.5f) - 1, 0, maxLevel); in sampleCubeArraySeamlessCompare()
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D | tcuTexCompareVerifier.cpp | 855 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isTexCompareResultValid() 1138 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isTexCompareResultValid() 1212 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel); in isTexCompareResultValid()
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D | tcuVectorUtil.hpp | 454 TCU_DECLARE_VECTOR_UNARY_FUNC(ceil, deFloatCeil)
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderConstExprTests.cpp | 373 …{ "ceil", "ceil(${T} (82.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatCeil(82.… in init() 411 …{ "ceil", "ceil(${T} (2.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_INT, { deFloatCeil(2.2f) … in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fSampleShadingTests.cpp | 329 DE_ASSERT(deFloatCeil(ratio * (float)m_numTargetSamples) == float(sampleCount)); in setShadingValue()
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D | es31fShaderCommonFunctionTests.cpp | 1428 const float ref1 = deFloatCeil(in0); in compare() 1539 const float ref = deFloatCeil(in0); in compare() 1560 const int minRes = int(deFloatCeil(in0-eps)); in compare() 1561 const int maxRes = int(deFloatCeil(in0+eps)); in compare()
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D | es31fFboTestUtil.cpp | 600 const int error = int(deFloatCeil(255.0f * 2.0f / float(srcMaxValue))); in calculateU8ConversionError()
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D | es31fPrimitiveBoundingBoxTests.cpp | 821 pixelBox.x() = (int)deFloatCeil(vertexBox.x()+halfPixel); in getViewportPatternArea() 822 pixelBox.y() = (int)deFloatCeil(vertexBox.y()+halfPixel); in getViewportPatternArea() 830 pixelBox.z() = (int)deFloatCeil(vertexBox.z()+halfPixel); in getViewportPatternArea() 831 pixelBox.w() = (int)deFloatCeil(vertexBox.w()+halfPixel); in getViewportPatternArea()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderCommonFunctionTests.cpp | 1662 const float ref1 = deFloatCeil(in0); in compare() 1787 const float ref = deFloatCeil(in0); in compare() 1808 const int minRes = int(deFloatCeil(in0-eps)); in compare() 1809 const int maxRes = int(deFloatCeil(in0+eps)); in compare()
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/external/deqp/modules/glshared/ |
D | glsStateQueryUtil.hpp | 77 return (T)(deFloatCeil(val - 0.5f)); in roundGLfloatToNearestIntegerHalfDown()
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationUtil.cpp | 771 int result = (int)deFloatCeil(clampedTessLevel); in getRoundedTessLevel()
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