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Searched refs:declareUniform (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h315 …void declareUniform(const TType &type, const TString &name, int registerIndex, bool samplersOnly, …
DOutputASM.cpp3249 declareUniform(type, name, index, false); in uniformRegister()
3399 declareUniform(type, name, index, true); in samplerRegister()
3579 …void OutputASM::declareUniform(const TType &type, const TString &name, int registerIndex, bool sam… in declareUniform() function in glsl::OutputASM
3634declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, &currentBlockEnc… in declareUniform()
3662 declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, encoder); in declareUniform()
3683 declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, encoder); in declareUniform()