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Searched refs:depthFormat (Results 1 – 14 of 14) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineDepthTests.cpp118 const VkFormat depthFormat,
132 …DepthTestInstance (Context& context, const VkFormat depthFormat, const VkCompareOp depthCompareOp…
182 const VkFormat depthFormat, in DepthTest() argument
185 , m_depthFormat (depthFormat) in DepthTest()
223 const VkFormat depthFormat, in DepthTestInstance() argument
228 , m_depthFormat (depthFormat) in DepthTestInstance()
DvktPipelineTimestampTests.cpp948 VkFormat depthFormat);
951 VkFormat depthFormat);
1019 void BasicGraphicsTestInstance::buildRenderPass(VkFormat colorFormat, VkFormat depthFormat) in buildRenderPass() argument
1042 depthFormat, // VkFormat format; in buildRenderPass()
1102 …csTestInstance::buildFrameBuffer(tcu::UVec2 renderSize, VkFormat colorFormat, VkFormat depthFormat) in buildFrameBuffer() argument
1120 m_depthImage = createImage2DAndBindMemory(depthFormat, in buildFrameBuffer()
1187 depthFormat, // VkFormat format; in buildFrameBuffer()
/external/deqp/external/openglcts/modules/gl/
Dgl4cClipControlTests.cpp700 tcu::TextureFormat depthFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT); in ValidateFramebuffer() local
701 tcu::TextureLevel renderedDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer()
702 tcu::TextureLevel referenceDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer()
703 tcu::TextureLevel importanceMaskFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer()
889 tcu::TextureFormat depthFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT); in ValidateFramebuffer() local
890 tcu::TextureLevel renderedDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer()
891 tcu::TextureLevel referenceDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer()
/external/swiftshader/src/OpenGL/libGL/
Dutilities.h84 GLuint GetDepthSize(sw::Format depthFormat);
Dutilities.cpp817 unsigned int GetDepthSize(sw::Format depthFormat) in GetDepthSize() argument
819 switch(depthFormat) in GetDepthSize()
/external/deqp/external/vulkancts/modules/vulkan/
DvktDrawUtil.hpp47 vk::VkFormat depthFormat; member
DvktDrawUtil.cpp461 m_drawState.depthFormat, // VkFormat format in VulkanDrawContext()
/external/deqp/external/vulkancts/modules/vulkan/query_pool/
DvktQueryPoolOcclusionTests.cpp85 vk::VkFormat depthFormat = vk::VK_FORMAT_D16_UNORM; in StateObjects() local
105 …ImageCreateInfo depthImageCreateInfo(vk::VK_IMAGE_TYPE_2D, depthFormat, imageExtent, 1, 1, vk::VK_… in StateObjects()
111 … ImageViewCreateInfo depthViewInfo(m_DepthImage->object(), vk::VK_IMAGE_VIEW_TYPE_2D, depthFormat); in StateObjects()
128 renderPassCreateInfo.addAttachment(AttachmentDescription(depthFormat, // format in StateObjects()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dstate.h959 SWR_FORMAT depthFormat; // @llvm_enum member
Drasterizer.cpp452 if (pState->depthFormat == R24_UNORM_X8_TYPELESS) in ComputeBiasFactor()
456 else if (pState->depthFormat == R16_UNORM) in ComputeBiasFactor()
462 SWR_ASSERT(pState->depthFormat == R32_FLOAT); in ComputeBiasFactor()
Dapi.cpp952 switch (pState->state.rastState.depthFormat) in SetupPipeline()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp1361 const tcu::TextureFormat depthFormat = getDepthCopyFormat(attachmentInfo.getFormat()); in AttachmentResources() local
1364 m_bufferSize = size.x() * size.y() * depthFormat.getPixelSize(); in AttachmentResources()
3542 const tcu::TextureFormat depthFormat = getDepthCopyFormat(attachment.getFormat()); in logAndVerifyImages() local
3543 …const VkDeviceSize depthBufferSize = targetSize.x() * targetSize.y() * depthFormat.getPixelSize… in logAndVerifyImages()
3570 …const ConstPixelBufferAccess depthAccess (depthFormat, targetSize.x(), targetSize.y(), 1, depthP… in logAndVerifyImages()
/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.cpp1013 rastState->depthFormat = swr_resource(zb->texture)->swr.format; in swr_update_derived()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp790 drawState.depthFormat = m_format; in iterate()