/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineDepthTests.cpp | 118 const VkFormat depthFormat, 132 …DepthTestInstance (Context& context, const VkFormat depthFormat, const VkCompareOp depthCompareOp… 182 const VkFormat depthFormat, in DepthTest() argument 185 , m_depthFormat (depthFormat) in DepthTest() 223 const VkFormat depthFormat, in DepthTestInstance() argument 228 , m_depthFormat (depthFormat) in DepthTestInstance()
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D | vktPipelineTimestampTests.cpp | 948 VkFormat depthFormat); 951 VkFormat depthFormat); 1019 void BasicGraphicsTestInstance::buildRenderPass(VkFormat colorFormat, VkFormat depthFormat) in buildRenderPass() argument 1042 depthFormat, // VkFormat format; in buildRenderPass() 1102 …csTestInstance::buildFrameBuffer(tcu::UVec2 renderSize, VkFormat colorFormat, VkFormat depthFormat) in buildFrameBuffer() argument 1120 m_depthImage = createImage2DAndBindMemory(depthFormat, in buildFrameBuffer() 1187 depthFormat, // VkFormat format; in buildFrameBuffer()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cClipControlTests.cpp | 700 tcu::TextureFormat depthFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT); in ValidateFramebuffer() local 701 tcu::TextureLevel renderedDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer() 702 tcu::TextureLevel referenceDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer() 703 tcu::TextureLevel importanceMaskFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer() 889 tcu::TextureFormat depthFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT); in ValidateFramebuffer() local 890 tcu::TextureLevel renderedDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer() 891 tcu::TextureLevel referenceDepthFrame(depthFormat, viewportW, viewportH); in ValidateFramebuffer()
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/external/swiftshader/src/OpenGL/libGL/ |
D | utilities.h | 84 GLuint GetDepthSize(sw::Format depthFormat);
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D | utilities.cpp | 817 unsigned int GetDepthSize(sw::Format depthFormat) in GetDepthSize() argument 819 switch(depthFormat) in GetDepthSize()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktDrawUtil.hpp | 47 vk::VkFormat depthFormat; member
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D | vktDrawUtil.cpp | 461 m_drawState.depthFormat, // VkFormat format in VulkanDrawContext()
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/external/deqp/external/vulkancts/modules/vulkan/query_pool/ |
D | vktQueryPoolOcclusionTests.cpp | 85 vk::VkFormat depthFormat = vk::VK_FORMAT_D16_UNORM; in StateObjects() local 105 …ImageCreateInfo depthImageCreateInfo(vk::VK_IMAGE_TYPE_2D, depthFormat, imageExtent, 1, 1, vk::VK_… in StateObjects() 111 … ImageViewCreateInfo depthViewInfo(m_DepthImage->object(), vk::VK_IMAGE_VIEW_TYPE_2D, depthFormat); in StateObjects() 128 renderPassCreateInfo.addAttachment(AttachmentDescription(depthFormat, // format in StateObjects()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | state.h | 959 SWR_FORMAT depthFormat; // @llvm_enum member
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D | rasterizer.cpp | 452 if (pState->depthFormat == R24_UNORM_X8_TYPELESS) in ComputeBiasFactor() 456 else if (pState->depthFormat == R16_UNORM) in ComputeBiasFactor() 462 SWR_ASSERT(pState->depthFormat == R32_FLOAT); in ComputeBiasFactor()
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D | api.cpp | 952 switch (pState->state.rastState.depthFormat) in SetupPipeline()
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassTests.cpp | 1361 const tcu::TextureFormat depthFormat = getDepthCopyFormat(attachmentInfo.getFormat()); in AttachmentResources() local 1364 m_bufferSize = size.x() * size.y() * depthFormat.getPixelSize(); in AttachmentResources() 3542 const tcu::TextureFormat depthFormat = getDepthCopyFormat(attachment.getFormat()); in logAndVerifyImages() local 3543 …const VkDeviceSize depthBufferSize = targetSize.x() * targetSize.y() * depthFormat.getPixelSize… in logAndVerifyImages() 3570 …const ConstPixelBufferAccess depthAccess (depthFormat, targetSize.x(), targetSize.y(), 1, depthP… in logAndVerifyImages()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_state.cpp | 1013 rastState->depthFormat = swr_resource(zb->texture)->swr.format; in swr_update_derived()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 790 drawState.depthFormat = m_format; in iterate()
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