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Searched refs:equipped (Results 1 – 18 of 18) sorted by relevance

/external/flatbuffers/samples/
Dsample_binary.cpp98 auto equipped = static_cast<const Weapon*>(monster->equipped()); in main() local
99 assert(equipped->name()->str() == "Axe"); in main()
100 assert(equipped->damage() == 5); in main()
101 (void)equipped; in main()
DSampleBinary.cs114 var equipped = monster.Equipped<Weapon>().Value; in Main()
115 Assert(equipped.Name.Equals("Axe", StringComparison.Ordinal), "equipped.Name", equipped.Name, in Main()
117 Assert(equipped.Damage == 5, "equipped.Damage", Convert.ToString(equipped.Damage), in Main()
DSampleBinary.java100 Weapon equipped = (Weapon)monster.equipped(new Weapon()); in main() local
101 assert equipped.name().equals("Axe"); in main()
102 assert equipped.damage() == 5; in main()
Dmonster_generated.h178 EquipmentUnion equipped;
247 const void *equipped() const {
252 return equipped_type() == Equipment_Weapon ? static_cast<const Weapon *>(equipped()) : nullptr;
272 VerifyEquipment(verifier, equipped(), equipped_type()) &&
311 void add_equipped(flatbuffers::Offset<void> equipped) {
312 fbb_.AddOffset(Monster::VT_EQUIPPED, equipped);
336 flatbuffers::Offset<void> equipped = 0) {
338 builder_.add_equipped(equipped);
360 flatbuffers::Offset<void> equipped = 0) {
371 equipped);
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Dsamplebinary.js100 assert.equal(monster.equipped(new MyGame.Sample.Weapon()).name(), 'Axe');
101 assert.equal(monster.equipped(new MyGame.Sample.Weapon()).damage(), 5);
Dmonsterdata.json20 equipped:
Dmonster.fbs24 equipped:Equipment;
/external/autotest/server/site_tests/provision_CheetsUpdate/
Dcontrol21 This test expects test servers are equipped with ssh keys to talk to lab DUTs
/external/walt/docs/
DTapLatency.md6 WALT uses a “stylus” equipped with an accelerometer. The finger is imitated by a flat metal
/external/flatbuffers/docs/source/
DCUsage.md203 ns(Equipment_union_ref_t) equipped = ns(Equipment_as_Weapon(axe));
204 ns(Monster_equipped_add(B, equipped));
DTutorial.md162 equipped:Equipment; // Union.
1005 ns(Equipment_union_ref_t) equipped = ns(Equipment_as_Weapon(axe));
1008 weapons, equipped, path));
1071 ns(Monster_equipped_add(B, equipped));
1751 auto weapon = static_cast<const Weapon*>(monster->equipped()); // Requires `static_cast`
1764 Weapon weapon = (Weapon)monster.equipped(new Weapon()); // Requires explicit cast
1825 var weapon_name = monster.equipped(new MyGame.Sample.Weapon()).name(); // 'Axe'
1826 var weapon_damage = monster.equipped(new MyGame.Sample.Weapon()).damage(); // 5
/external/eigen/doc/
DDenseDecompositionBenchmark.dox9 This benchmark has been run on a laptop equipped with an Intel core i7 \@ 2,6 GHz, and compiled wit…
/external/expat/doc/
Dxmlwf.sgml311 runs across an encoding that it is not equipped to handle itself. With
/external/tensorflow/tensorflow/docs_src/performance/
Dquantization.md6 preserve accuracy, and GPUs were well-equipped to accelerate those calculations,
/external/curl/docs/
DKNOWN_BUGS308 and libcurl are not equipped for that at the moment. And, except for Cygwin,
/external/jline/src/src/test/resources/jline/example/
Denglish.gz
/external/python/cpython2/Misc/
DHISTORY8992 Python is now equipped with a garbage collector that can hunt down
/external/python/cpython3/Misc/
DHISTORY26371 Python is now equipped with a garbage collector that can hunt down